Can a player survive suffocation with a Periapt of Wound Closure?











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The Periapt of Wound Closure's description says




While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.




Emphasis mine.



What happens to a PC wearing Periapt of Wound Closure while suffocating? I'd like to transport myself using a Homunculus and a Bag of Holding, but I worry about suffocating during the journey.



If I put on a Periapt of Wound Closure and enter a Bag of Holding, will I suffocate to death while inside of the bag or will the Periapt keep me alive?










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    up vote
    21
    down vote

    favorite












    The Periapt of Wound Closure's description says




    While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.




    Emphasis mine.



    What happens to a PC wearing Periapt of Wound Closure while suffocating? I'd like to transport myself using a Homunculus and a Bag of Holding, but I worry about suffocating during the journey.



    If I put on a Periapt of Wound Closure and enter a Bag of Holding, will I suffocate to death while inside of the bag or will the Periapt keep me alive?










    share|improve this question


























      up vote
      21
      down vote

      favorite









      up vote
      21
      down vote

      favorite











      The Periapt of Wound Closure's description says




      While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.




      Emphasis mine.



      What happens to a PC wearing Periapt of Wound Closure while suffocating? I'd like to transport myself using a Homunculus and a Bag of Holding, but I worry about suffocating during the journey.



      If I put on a Periapt of Wound Closure and enter a Bag of Holding, will I suffocate to death while inside of the bag or will the Periapt keep me alive?










      share|improve this question















      The Periapt of Wound Closure's description says




      While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.




      Emphasis mine.



      What happens to a PC wearing Periapt of Wound Closure while suffocating? I'd like to transport myself using a Homunculus and a Bag of Holding, but I worry about suffocating during the journey.



      If I put on a Periapt of Wound Closure and enter a Bag of Holding, will I suffocate to death while inside of the bag or will the Periapt keep me alive?







      dnd-5e magic-items character-death






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      edited Nov 26 at 13:13









      KorvinStarmast

      73.1k17227400




      73.1k17227400










      asked Nov 25 at 21:50









      CaffeineAddiction

      23017




      23017






















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          You would suffocate to death unless it is a short trip.



          Bag of Holding:




          Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. roll20




          Suffocating (emphasis mine):




          When a creature runs out of breath or is choking, it can survive for a number of rounds equal to its Constitution modifier (minimum of 1 round). At the start of its next turn, it drops to 0 Hit Points and is dying, and it can’t regain Hit Points or be stabilized until it can breathe again. roll20




          Thus, the Periapt of Wound Closure can not stabilize you. You'd have to start making Death Saves after you drop to 0 HP. Unfortunately, three successes can't stabilize you either, so you'd be making Death Saves until you died or could breath.



          Note: The PHB errata updated the wording of Suffocating to include that you can not be stabilized.






          share|improve this answer



















          • 6




            Damn, missed that in the errata ... 3 words change everything
            – CaffeineAddiction
            Nov 25 at 23:03











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          1 Answer
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          up vote
          37
          down vote



          accepted










          You would suffocate to death unless it is a short trip.



          Bag of Holding:




          Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. roll20




          Suffocating (emphasis mine):




          When a creature runs out of breath or is choking, it can survive for a number of rounds equal to its Constitution modifier (minimum of 1 round). At the start of its next turn, it drops to 0 Hit Points and is dying, and it can’t regain Hit Points or be stabilized until it can breathe again. roll20




          Thus, the Periapt of Wound Closure can not stabilize you. You'd have to start making Death Saves after you drop to 0 HP. Unfortunately, three successes can't stabilize you either, so you'd be making Death Saves until you died or could breath.



          Note: The PHB errata updated the wording of Suffocating to include that you can not be stabilized.






          share|improve this answer



















          • 6




            Damn, missed that in the errata ... 3 words change everything
            – CaffeineAddiction
            Nov 25 at 23:03















          up vote
          37
          down vote



          accepted










          You would suffocate to death unless it is a short trip.



          Bag of Holding:




          Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. roll20




          Suffocating (emphasis mine):




          When a creature runs out of breath or is choking, it can survive for a number of rounds equal to its Constitution modifier (minimum of 1 round). At the start of its next turn, it drops to 0 Hit Points and is dying, and it can’t regain Hit Points or be stabilized until it can breathe again. roll20




          Thus, the Periapt of Wound Closure can not stabilize you. You'd have to start making Death Saves after you drop to 0 HP. Unfortunately, three successes can't stabilize you either, so you'd be making Death Saves until you died or could breath.



          Note: The PHB errata updated the wording of Suffocating to include that you can not be stabilized.






          share|improve this answer



















          • 6




            Damn, missed that in the errata ... 3 words change everything
            – CaffeineAddiction
            Nov 25 at 23:03













          up vote
          37
          down vote



          accepted







          up vote
          37
          down vote



          accepted






          You would suffocate to death unless it is a short trip.



          Bag of Holding:




          Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. roll20




          Suffocating (emphasis mine):




          When a creature runs out of breath or is choking, it can survive for a number of rounds equal to its Constitution modifier (minimum of 1 round). At the start of its next turn, it drops to 0 Hit Points and is dying, and it can’t regain Hit Points or be stabilized until it can breathe again. roll20




          Thus, the Periapt of Wound Closure can not stabilize you. You'd have to start making Death Saves after you drop to 0 HP. Unfortunately, three successes can't stabilize you either, so you'd be making Death Saves until you died or could breath.



          Note: The PHB errata updated the wording of Suffocating to include that you can not be stabilized.






          share|improve this answer














          You would suffocate to death unless it is a short trip.



          Bag of Holding:




          Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. roll20




          Suffocating (emphasis mine):




          When a creature runs out of breath or is choking, it can survive for a number of rounds equal to its Constitution modifier (minimum of 1 round). At the start of its next turn, it drops to 0 Hit Points and is dying, and it can’t regain Hit Points or be stabilized until it can breathe again. roll20




          Thus, the Periapt of Wound Closure can not stabilize you. You'd have to start making Death Saves after you drop to 0 HP. Unfortunately, three successes can't stabilize you either, so you'd be making Death Saves until you died or could breath.



          Note: The PHB errata updated the wording of Suffocating to include that you can not be stabilized.







          share|improve this answer














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          edited Nov 26 at 0:21









          Rubiksmoose

          46.5k6233355




          46.5k6233355










          answered Nov 25 at 22:44









          ravery

          8,30611859




          8,30611859








          • 6




            Damn, missed that in the errata ... 3 words change everything
            – CaffeineAddiction
            Nov 25 at 23:03














          • 6




            Damn, missed that in the errata ... 3 words change everything
            – CaffeineAddiction
            Nov 25 at 23:03








          6




          6




          Damn, missed that in the errata ... 3 words change everything
          – CaffeineAddiction
          Nov 25 at 23:03




          Damn, missed that in the errata ... 3 words change everything
          – CaffeineAddiction
          Nov 25 at 23:03


















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