Is this any good? Complete noob
$begingroup$
Hello I apologize for not really knowing how to use this site, however, I was wondering if anyone had anything to recommend for how to clean up the code I made below... essentially I am asking if my code is messy or not and if there are any recommendations for my improvement.
# Most basic fantasy combat simulator
import random
p_health = 5
g_health = 5
goblin_alive = True
def status():
if g_health == 5:
return "nA menacing goblin stands before you..."
elif g_health >= 3:
return "nThe goblin is looking a little tired, and is bleeding..."
elif g_health >= 1:
return "nThe goblin is bleeding horribly and looks enraged..."
while goblin_alive:
if g_health <= 0:
goblin_alive = False
print("nCongrats you slayed the goblin!")
again = input("Play again? Y/N: ")
if again == 'y' or again == 'Y':
goblin_alive = True
elif again == 'N' or again == 'n':
print("nGoodbye")
exit()
if p_health <= 0:
print("Oh dear you have died horribly and the goblin cuts your head off for a trophy...")
again = input("Play again? Y/N: ")
if again == 'y' or again == 'Y':
p_health = 5
g_heath = 5
goblin_alive = True
elif again == 'N' or again == 'n':
print("nGoodbye")
exit()
desc = status()
print(desc)
print("You have " + str(p_health) + ' hit points.')
attack = input("Press enter to attack: ")
if attack == '':
print("nYou swing your sword fiercely at the goblin!")
hit_type = random.randint(1, 2)
if hit_type == 1:
damage = random.randint(1, 3)
print("You deal a fierce blow for " + str(damage) + " damage to the goblin.")
g_health = g_health - damage
elif hit_type == 2:
damage = random.randint(1, 3)
print("The goblin slashes you for " + str(damage) + " damage, uh oh...")
p_health = p_health - damage
else:
print("nYou better do something...")
python game
New contributor
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add a comment |
$begingroup$
Hello I apologize for not really knowing how to use this site, however, I was wondering if anyone had anything to recommend for how to clean up the code I made below... essentially I am asking if my code is messy or not and if there are any recommendations for my improvement.
# Most basic fantasy combat simulator
import random
p_health = 5
g_health = 5
goblin_alive = True
def status():
if g_health == 5:
return "nA menacing goblin stands before you..."
elif g_health >= 3:
return "nThe goblin is looking a little tired, and is bleeding..."
elif g_health >= 1:
return "nThe goblin is bleeding horribly and looks enraged..."
while goblin_alive:
if g_health <= 0:
goblin_alive = False
print("nCongrats you slayed the goblin!")
again = input("Play again? Y/N: ")
if again == 'y' or again == 'Y':
goblin_alive = True
elif again == 'N' or again == 'n':
print("nGoodbye")
exit()
if p_health <= 0:
print("Oh dear you have died horribly and the goblin cuts your head off for a trophy...")
again = input("Play again? Y/N: ")
if again == 'y' or again == 'Y':
p_health = 5
g_heath = 5
goblin_alive = True
elif again == 'N' or again == 'n':
print("nGoodbye")
exit()
desc = status()
print(desc)
print("You have " + str(p_health) + ' hit points.')
attack = input("Press enter to attack: ")
if attack == '':
print("nYou swing your sword fiercely at the goblin!")
hit_type = random.randint(1, 2)
if hit_type == 1:
damage = random.randint(1, 3)
print("You deal a fierce blow for " + str(damage) + " damage to the goblin.")
g_health = g_health - damage
elif hit_type == 2:
damage = random.randint(1, 3)
print("The goblin slashes you for " + str(damage) + " damage, uh oh...")
p_health = p_health - damage
else:
print("nYou better do something...")
python game
New contributor
$endgroup$
add a comment |
$begingroup$
Hello I apologize for not really knowing how to use this site, however, I was wondering if anyone had anything to recommend for how to clean up the code I made below... essentially I am asking if my code is messy or not and if there are any recommendations for my improvement.
# Most basic fantasy combat simulator
import random
p_health = 5
g_health = 5
goblin_alive = True
def status():
if g_health == 5:
return "nA menacing goblin stands before you..."
elif g_health >= 3:
return "nThe goblin is looking a little tired, and is bleeding..."
elif g_health >= 1:
return "nThe goblin is bleeding horribly and looks enraged..."
while goblin_alive:
if g_health <= 0:
goblin_alive = False
print("nCongrats you slayed the goblin!")
again = input("Play again? Y/N: ")
if again == 'y' or again == 'Y':
goblin_alive = True
elif again == 'N' or again == 'n':
print("nGoodbye")
exit()
if p_health <= 0:
print("Oh dear you have died horribly and the goblin cuts your head off for a trophy...")
again = input("Play again? Y/N: ")
if again == 'y' or again == 'Y':
p_health = 5
g_heath = 5
goblin_alive = True
elif again == 'N' or again == 'n':
print("nGoodbye")
exit()
desc = status()
print(desc)
print("You have " + str(p_health) + ' hit points.')
attack = input("Press enter to attack: ")
if attack == '':
print("nYou swing your sword fiercely at the goblin!")
hit_type = random.randint(1, 2)
if hit_type == 1:
damage = random.randint(1, 3)
print("You deal a fierce blow for " + str(damage) + " damage to the goblin.")
g_health = g_health - damage
elif hit_type == 2:
damage = random.randint(1, 3)
print("The goblin slashes you for " + str(damage) + " damage, uh oh...")
p_health = p_health - damage
else:
print("nYou better do something...")
python game
New contributor
$endgroup$
Hello I apologize for not really knowing how to use this site, however, I was wondering if anyone had anything to recommend for how to clean up the code I made below... essentially I am asking if my code is messy or not and if there are any recommendations for my improvement.
# Most basic fantasy combat simulator
import random
p_health = 5
g_health = 5
goblin_alive = True
def status():
if g_health == 5:
return "nA menacing goblin stands before you..."
elif g_health >= 3:
return "nThe goblin is looking a little tired, and is bleeding..."
elif g_health >= 1:
return "nThe goblin is bleeding horribly and looks enraged..."
while goblin_alive:
if g_health <= 0:
goblin_alive = False
print("nCongrats you slayed the goblin!")
again = input("Play again? Y/N: ")
if again == 'y' or again == 'Y':
goblin_alive = True
elif again == 'N' or again == 'n':
print("nGoodbye")
exit()
if p_health <= 0:
print("Oh dear you have died horribly and the goblin cuts your head off for a trophy...")
again = input("Play again? Y/N: ")
if again == 'y' or again == 'Y':
p_health = 5
g_heath = 5
goblin_alive = True
elif again == 'N' or again == 'n':
print("nGoodbye")
exit()
desc = status()
print(desc)
print("You have " + str(p_health) + ' hit points.')
attack = input("Press enter to attack: ")
if attack == '':
print("nYou swing your sword fiercely at the goblin!")
hit_type = random.randint(1, 2)
if hit_type == 1:
damage = random.randint(1, 3)
print("You deal a fierce blow for " + str(damage) + " damage to the goblin.")
g_health = g_health - damage
elif hit_type == 2:
damage = random.randint(1, 3)
print("The goblin slashes you for " + str(damage) + " damage, uh oh...")
p_health = p_health - damage
else:
print("nYou better do something...")
python game
python game
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asked 9 mins ago
wildslothinwildslothin
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wildslothin is a new contributor. Be nice, and check out our Code of Conduct.
wildslothin is a new contributor. Be nice, and check out our Code of Conduct.
wildslothin is a new contributor. Be nice, and check out our Code of Conduct.
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