Extruding a form along a curve + rotating it [duplicate]
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This question already has an answer here:
How can I create twisted geometry?
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Is there a way to control the rotation of the extruded mesh along the curve?
To show what I want to do:
And this is what I got so far
Don't worry about the overall proportions and the mat (still on it) But my Problem is that I can't control the rotation of the object along the curve.
I tried to apply the modifiers and just rotate parts of the model by hand, but that leads to certain issues in the edgeflow and I can imagine that there is a much easier and cleaner solution.
curves extrude bezier
marked as duplicate by Duarte Farrajota Ramos, Ray Mairlot, aliasguru, X-27, Nicola Sap 16 hours ago
This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.
add a comment |
up vote
2
down vote
favorite
This question already has an answer here:
How can I create twisted geometry?
2 answers
Is there a way to control the rotation of the extruded mesh along the curve?
To show what I want to do:
And this is what I got so far
Don't worry about the overall proportions and the mat (still on it) But my Problem is that I can't control the rotation of the object along the curve.
I tried to apply the modifiers and just rotate parts of the model by hand, but that leads to certain issues in the edgeflow and I can imagine that there is a much easier and cleaner solution.
curves extrude bezier
marked as duplicate by Duarte Farrajota Ramos, Ray Mairlot, aliasguru, X-27, Nicola Sap 16 hours ago
This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.
add a comment |
up vote
2
down vote
favorite
up vote
2
down vote
favorite
This question already has an answer here:
How can I create twisted geometry?
2 answers
Is there a way to control the rotation of the extruded mesh along the curve?
To show what I want to do:
And this is what I got so far
Don't worry about the overall proportions and the mat (still on it) But my Problem is that I can't control the rotation of the object along the curve.
I tried to apply the modifiers and just rotate parts of the model by hand, but that leads to certain issues in the edgeflow and I can imagine that there is a much easier and cleaner solution.
curves extrude bezier
This question already has an answer here:
How can I create twisted geometry?
2 answers
Is there a way to control the rotation of the extruded mesh along the curve?
To show what I want to do:
And this is what I got so far
Don't worry about the overall proportions and the mat (still on it) But my Problem is that I can't control the rotation of the object along the curve.
I tried to apply the modifiers and just rotate parts of the model by hand, but that leads to certain issues in the edgeflow and I can imagine that there is a much easier and cleaner solution.
This question already has an answer here:
How can I create twisted geometry?
2 answers
curves extrude bezier
curves extrude bezier
edited Nov 23 at 15:53
Duarte Farrajota Ramos
32.1k53777
32.1k53777
asked Nov 23 at 15:34
Fabrice Magdanz
152
152
marked as duplicate by Duarte Farrajota Ramos, Ray Mairlot, aliasguru, X-27, Nicola Sap 16 hours ago
This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.
marked as duplicate by Duarte Farrajota Ramos, Ray Mairlot, aliasguru, X-27, Nicola Sap 16 hours ago
This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.
add a comment |
add a comment |
1 Answer
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active
oldest
votes
up vote
3
down vote
accepted
To rotate the vertice of a bezier curve: ctrl T, you can also see and change the Tilt value in the 3D properties panel (activated with N) on the right of the 3D View. alt T to come back to its previous value.
Oh my. Thank you so much. Thats exactly what I have ooked for =) Thank you so much. You probably saved me 2 or 3 working hours.
– Fabrice Magdanz
Nov 23 at 15:49
add a comment |
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
3
down vote
accepted
To rotate the vertice of a bezier curve: ctrl T, you can also see and change the Tilt value in the 3D properties panel (activated with N) on the right of the 3D View. alt T to come back to its previous value.
Oh my. Thank you so much. Thats exactly what I have ooked for =) Thank you so much. You probably saved me 2 or 3 working hours.
– Fabrice Magdanz
Nov 23 at 15:49
add a comment |
up vote
3
down vote
accepted
To rotate the vertice of a bezier curve: ctrl T, you can also see and change the Tilt value in the 3D properties panel (activated with N) on the right of the 3D View. alt T to come back to its previous value.
Oh my. Thank you so much. Thats exactly what I have ooked for =) Thank you so much. You probably saved me 2 or 3 working hours.
– Fabrice Magdanz
Nov 23 at 15:49
add a comment |
up vote
3
down vote
accepted
up vote
3
down vote
accepted
To rotate the vertice of a bezier curve: ctrl T, you can also see and change the Tilt value in the 3D properties panel (activated with N) on the right of the 3D View. alt T to come back to its previous value.
To rotate the vertice of a bezier curve: ctrl T, you can also see and change the Tilt value in the 3D properties panel (activated with N) on the right of the 3D View. alt T to come back to its previous value.
answered Nov 23 at 15:46
moonboots
7,9022514
7,9022514
Oh my. Thank you so much. Thats exactly what I have ooked for =) Thank you so much. You probably saved me 2 or 3 working hours.
– Fabrice Magdanz
Nov 23 at 15:49
add a comment |
Oh my. Thank you so much. Thats exactly what I have ooked for =) Thank you so much. You probably saved me 2 or 3 working hours.
– Fabrice Magdanz
Nov 23 at 15:49
Oh my. Thank you so much. Thats exactly what I have ooked for =) Thank you so much. You probably saved me 2 or 3 working hours.
– Fabrice Magdanz
Nov 23 at 15:49
Oh my. Thank you so much. Thats exactly what I have ooked for =) Thank you so much. You probably saved me 2 or 3 working hours.
– Fabrice Magdanz
Nov 23 at 15:49
add a comment |