How many spells does a Wizard start off with?











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I'm creating a Mage in AD&D 2e for fun, and want to know how many spells my character starts off with at first level.



I know that there is Table 21: Wizard Spell Progression, but my Dad and I can't seem to figure out whether it refers to how many spells I have, or how many spell slots I get per level.










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  • Hello and welcome! You can take the tour as a quick introduction to the site. You may notice that the adnd-2e tag has been added to the question because that is the system the question is about. I am unfamiliar with adnd-2e personally but this seems like a good question to me. Thank you for participating!
    – Sdjz
    Nov 22 at 16:21















up vote
13
down vote

favorite
1












I'm creating a Mage in AD&D 2e for fun, and want to know how many spells my character starts off with at first level.



I know that there is Table 21: Wizard Spell Progression, but my Dad and I can't seem to figure out whether it refers to how many spells I have, or how many spell slots I get per level.










share|improve this question
























  • Hello and welcome! You can take the tour as a quick introduction to the site. You may notice that the adnd-2e tag has been added to the question because that is the system the question is about. I am unfamiliar with adnd-2e personally but this seems like a good question to me. Thank you for participating!
    – Sdjz
    Nov 22 at 16:21













up vote
13
down vote

favorite
1









up vote
13
down vote

favorite
1






1





I'm creating a Mage in AD&D 2e for fun, and want to know how many spells my character starts off with at first level.



I know that there is Table 21: Wizard Spell Progression, but my Dad and I can't seem to figure out whether it refers to how many spells I have, or how many spell slots I get per level.










share|improve this question















I'm creating a Mage in AD&D 2e for fun, and want to know how many spells my character starts off with at first level.



I know that there is Table 21: Wizard Spell Progression, but my Dad and I can't seem to figure out whether it refers to how many spells I have, or how many spell slots I get per level.







spells character-creation wizard adnd-2e






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edited Nov 23 at 4:22









SevenSidedDie

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asked Nov 22 at 16:15









EthelredUnready315

684




684












  • Hello and welcome! You can take the tour as a quick introduction to the site. You may notice that the adnd-2e tag has been added to the question because that is the system the question is about. I am unfamiliar with adnd-2e personally but this seems like a good question to me. Thank you for participating!
    – Sdjz
    Nov 22 at 16:21


















  • Hello and welcome! You can take the tour as a quick introduction to the site. You may notice that the adnd-2e tag has been added to the question because that is the system the question is about. I am unfamiliar with adnd-2e personally but this seems like a good question to me. Thank you for participating!
    – Sdjz
    Nov 22 at 16:21
















Hello and welcome! You can take the tour as a quick introduction to the site. You may notice that the adnd-2e tag has been added to the question because that is the system the question is about. I am unfamiliar with adnd-2e personally but this seems like a good question to me. Thank you for participating!
– Sdjz
Nov 22 at 16:21




Hello and welcome! You can take the tour as a quick introduction to the site. You may notice that the adnd-2e tag has been added to the question because that is the system the question is about. I am unfamiliar with adnd-2e personally but this seems like a good question to me. Thank you for participating!
– Sdjz
Nov 22 at 16:21










1 Answer
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The Dungeon Master's Guide covers starting wizard spells



To determine what spells are in beginning wizard's spellbook, see the Dungeon Master's Guide (1989) on Initial Wizard Spells (41).



In short, the DM picks a method to use, but a new wizard's spellbook usually contains detect magic, read magic, and about 4 other spells either that the player picks and the DM approves or that the DM picks.



The Player's Handbook Table 21: Wizard Spell Progression (43) has no impact on what spells are actually in a wizard's spellbook. That table shows only how many spells the wizard can memorize and cast of an appropriate level each day.






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    1 Answer
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    1 Answer
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    up vote
    13
    down vote



    accepted










    The Dungeon Master's Guide covers starting wizard spells



    To determine what spells are in beginning wizard's spellbook, see the Dungeon Master's Guide (1989) on Initial Wizard Spells (41).



    In short, the DM picks a method to use, but a new wizard's spellbook usually contains detect magic, read magic, and about 4 other spells either that the player picks and the DM approves or that the DM picks.



    The Player's Handbook Table 21: Wizard Spell Progression (43) has no impact on what spells are actually in a wizard's spellbook. That table shows only how many spells the wizard can memorize and cast of an appropriate level each day.






    share|improve this answer



























      up vote
      13
      down vote



      accepted










      The Dungeon Master's Guide covers starting wizard spells



      To determine what spells are in beginning wizard's spellbook, see the Dungeon Master's Guide (1989) on Initial Wizard Spells (41).



      In short, the DM picks a method to use, but a new wizard's spellbook usually contains detect magic, read magic, and about 4 other spells either that the player picks and the DM approves or that the DM picks.



      The Player's Handbook Table 21: Wizard Spell Progression (43) has no impact on what spells are actually in a wizard's spellbook. That table shows only how many spells the wizard can memorize and cast of an appropriate level each day.






      share|improve this answer

























        up vote
        13
        down vote



        accepted







        up vote
        13
        down vote



        accepted






        The Dungeon Master's Guide covers starting wizard spells



        To determine what spells are in beginning wizard's spellbook, see the Dungeon Master's Guide (1989) on Initial Wizard Spells (41).



        In short, the DM picks a method to use, but a new wizard's spellbook usually contains detect magic, read magic, and about 4 other spells either that the player picks and the DM approves or that the DM picks.



        The Player's Handbook Table 21: Wizard Spell Progression (43) has no impact on what spells are actually in a wizard's spellbook. That table shows only how many spells the wizard can memorize and cast of an appropriate level each day.






        share|improve this answer














        The Dungeon Master's Guide covers starting wizard spells



        To determine what spells are in beginning wizard's spellbook, see the Dungeon Master's Guide (1989) on Initial Wizard Spells (41).



        In short, the DM picks a method to use, but a new wizard's spellbook usually contains detect magic, read magic, and about 4 other spells either that the player picks and the DM approves or that the DM picks.



        The Player's Handbook Table 21: Wizard Spell Progression (43) has no impact on what spells are actually in a wizard's spellbook. That table shows only how many spells the wizard can memorize and cast of an appropriate level each day.







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited Nov 23 at 4:25









        SevenSidedDie

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        203k27648927










        answered Nov 22 at 16:25









        Hey I Can Chan

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        140k12245594






























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