Advantages/Disadvantages of a ship made of a single piece of wood
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Would a ship made out of a single piece of wood have any advantages over a normal vessel?
Context:
A particularly clever/mad mage has discovered how to make a living ship by binding a dryad into a particular shape instead of an ordinary tree. Such a vessel is self repairing, and capable of directing it's own actions to a certain extent, though it has to follow orders from it's Captain.
__
I am basically wondering if a hull made from a single piece of wood would be practical for a sailing vessel, or if the traditional ribbed/plank design is important for flexibility. In way the ship would be similar to a giant dugout canoe, except grown into shape rather than carved.
A lesser question would be about the practically of a hull that would be essentially green wood, rather than timber that has been dried and seasoned.
magic ships
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show 1 more comment
up vote
6
down vote
favorite
Would a ship made out of a single piece of wood have any advantages over a normal vessel?
Context:
A particularly clever/mad mage has discovered how to make a living ship by binding a dryad into a particular shape instead of an ordinary tree. Such a vessel is self repairing, and capable of directing it's own actions to a certain extent, though it has to follow orders from it's Captain.
__
I am basically wondering if a hull made from a single piece of wood would be practical for a sailing vessel, or if the traditional ribbed/plank design is important for flexibility. In way the ship would be similar to a giant dugout canoe, except grown into shape rather than carved.
A lesser question would be about the practically of a hull that would be essentially green wood, rather than timber that has been dried and seasoned.
magic ships
6
Slightly relevant: Check out the Liveship Traders series by Robin Hobb if you haven't. The series is centered on sentient ships with characteristics quite similar to yours (self-repairing, capable of deciding its own actions to a degree).
– optimisticOrca
Nov 15 at 6:10
2
From my complete lack of experience, wouldn't this make the ship more prone to twisting damage? Also I feel like the outer layer would need to be thicker, to account for the traditional ribbed structure and the fact that its still living wood. It would be practical anyway, because after a cannon fight, your ship can repair all the holes and leaks, while in a traditional ship, you would just leak. But I don't know anything about ships.... or sailing....
– Shadowzee
Nov 15 at 6:19
2
@Shadowzee, if you haven't been hit hard enough to sink, it's probably quicker to nail planks over the holes than wait for a tree to grow. Though accelerated growth must be considered, that could cause more harm than good in the long run.
– Separatrix
Nov 15 at 8:23
Monoxylon.
– AlexP
Nov 15 at 9:21
Single piece of living wood, or dead one?
– Mołot
Nov 15 at 9:57
|
show 1 more comment
up vote
6
down vote
favorite
up vote
6
down vote
favorite
Would a ship made out of a single piece of wood have any advantages over a normal vessel?
Context:
A particularly clever/mad mage has discovered how to make a living ship by binding a dryad into a particular shape instead of an ordinary tree. Such a vessel is self repairing, and capable of directing it's own actions to a certain extent, though it has to follow orders from it's Captain.
__
I am basically wondering if a hull made from a single piece of wood would be practical for a sailing vessel, or if the traditional ribbed/plank design is important for flexibility. In way the ship would be similar to a giant dugout canoe, except grown into shape rather than carved.
A lesser question would be about the practically of a hull that would be essentially green wood, rather than timber that has been dried and seasoned.
magic ships
Would a ship made out of a single piece of wood have any advantages over a normal vessel?
Context:
A particularly clever/mad mage has discovered how to make a living ship by binding a dryad into a particular shape instead of an ordinary tree. Such a vessel is self repairing, and capable of directing it's own actions to a certain extent, though it has to follow orders from it's Captain.
__
I am basically wondering if a hull made from a single piece of wood would be practical for a sailing vessel, or if the traditional ribbed/plank design is important for flexibility. In way the ship would be similar to a giant dugout canoe, except grown into shape rather than carved.
A lesser question would be about the practically of a hull that would be essentially green wood, rather than timber that has been dried and seasoned.
magic ships
magic ships
asked Nov 15 at 5:59
Chromane
3,199425
3,199425
6
Slightly relevant: Check out the Liveship Traders series by Robin Hobb if you haven't. The series is centered on sentient ships with characteristics quite similar to yours (self-repairing, capable of deciding its own actions to a degree).
– optimisticOrca
Nov 15 at 6:10
2
From my complete lack of experience, wouldn't this make the ship more prone to twisting damage? Also I feel like the outer layer would need to be thicker, to account for the traditional ribbed structure and the fact that its still living wood. It would be practical anyway, because after a cannon fight, your ship can repair all the holes and leaks, while in a traditional ship, you would just leak. But I don't know anything about ships.... or sailing....
– Shadowzee
Nov 15 at 6:19
2
@Shadowzee, if you haven't been hit hard enough to sink, it's probably quicker to nail planks over the holes than wait for a tree to grow. Though accelerated growth must be considered, that could cause more harm than good in the long run.
– Separatrix
Nov 15 at 8:23
Monoxylon.
– AlexP
Nov 15 at 9:21
Single piece of living wood, or dead one?
– Mołot
Nov 15 at 9:57
|
show 1 more comment
6
Slightly relevant: Check out the Liveship Traders series by Robin Hobb if you haven't. The series is centered on sentient ships with characteristics quite similar to yours (self-repairing, capable of deciding its own actions to a degree).
– optimisticOrca
Nov 15 at 6:10
2
From my complete lack of experience, wouldn't this make the ship more prone to twisting damage? Also I feel like the outer layer would need to be thicker, to account for the traditional ribbed structure and the fact that its still living wood. It would be practical anyway, because after a cannon fight, your ship can repair all the holes and leaks, while in a traditional ship, you would just leak. But I don't know anything about ships.... or sailing....
– Shadowzee
Nov 15 at 6:19
2
@Shadowzee, if you haven't been hit hard enough to sink, it's probably quicker to nail planks over the holes than wait for a tree to grow. Though accelerated growth must be considered, that could cause more harm than good in the long run.
– Separatrix
Nov 15 at 8:23
Monoxylon.
– AlexP
Nov 15 at 9:21
Single piece of living wood, or dead one?
– Mołot
Nov 15 at 9:57
6
6
Slightly relevant: Check out the Liveship Traders series by Robin Hobb if you haven't. The series is centered on sentient ships with characteristics quite similar to yours (self-repairing, capable of deciding its own actions to a degree).
– optimisticOrca
Nov 15 at 6:10
Slightly relevant: Check out the Liveship Traders series by Robin Hobb if you haven't. The series is centered on sentient ships with characteristics quite similar to yours (self-repairing, capable of deciding its own actions to a degree).
– optimisticOrca
Nov 15 at 6:10
2
2
From my complete lack of experience, wouldn't this make the ship more prone to twisting damage? Also I feel like the outer layer would need to be thicker, to account for the traditional ribbed structure and the fact that its still living wood. It would be practical anyway, because after a cannon fight, your ship can repair all the holes and leaks, while in a traditional ship, you would just leak. But I don't know anything about ships.... or sailing....
– Shadowzee
Nov 15 at 6:19
From my complete lack of experience, wouldn't this make the ship more prone to twisting damage? Also I feel like the outer layer would need to be thicker, to account for the traditional ribbed structure and the fact that its still living wood. It would be practical anyway, because after a cannon fight, your ship can repair all the holes and leaks, while in a traditional ship, you would just leak. But I don't know anything about ships.... or sailing....
– Shadowzee
Nov 15 at 6:19
2
2
@Shadowzee, if you haven't been hit hard enough to sink, it's probably quicker to nail planks over the holes than wait for a tree to grow. Though accelerated growth must be considered, that could cause more harm than good in the long run.
– Separatrix
Nov 15 at 8:23
@Shadowzee, if you haven't been hit hard enough to sink, it's probably quicker to nail planks over the holes than wait for a tree to grow. Though accelerated growth must be considered, that could cause more harm than good in the long run.
– Separatrix
Nov 15 at 8:23
Monoxylon.
– AlexP
Nov 15 at 9:21
Monoxylon.
– AlexP
Nov 15 at 9:21
Single piece of living wood, or dead one?
– Mołot
Nov 15 at 9:57
Single piece of living wood, or dead one?
– Mołot
Nov 15 at 9:57
|
show 1 more comment
4 Answers
4
active
oldest
votes
up vote
8
down vote
accepted
Trees make already a good job at resisting side loads, so I see no big advantages with respect to flexibility.
PRO:
One big advantage I see is that, having no junctions between adjacent planks, there are less to no risk of water infiltration. This means no need to caulk the junctions, no need to use pumps to remove the entered water, which makes for an easier maintenance.
CON:
One potential disadvantage is that, being a living creature, the ship will grow bigger. This means that over time you will need more crew to maneuver it, larger docks to harbor it, and so on and so forth. If you have a fleet of these ships, you risk that chasing their growth becomes your only purpose.
Another possible disadvantage is that your living ship will need room for the branches, leaves and roots to be able to thrive. This can make the usability of the ship quite a nightmare, as compared to dry wood ships.
Another disadvantage is that tree growth is rather slow. While skilled personnel can fix a crack in a dry wooden hull within few days, it can take several months or even years for a tree to achieve the same.
1
A growing ship isnt quite bad, I mean you can take on more enemies and you don't have to pay costs for repairing the ship, The ship might even have a sail of leaves, which can be automaticly directed. Also you can repair over "wounds" so the damages are healing but you still have a working ship :)
– Jannis
Nov 15 at 8:22
I would think that as the tree grew, buoyancy would be a problem too.
– Jake
Nov 15 at 14:25
@Jake that depends on how it grows. As long as the water displacement increases enough to match the additional mass, and the center of mass doesn't shift far enough in any direction to cause a capsize, it should be fine.
– Dan Lyons
Nov 15 at 19:02
add a comment |
up vote
6
down vote
You need a mangrove - especially if this is a sea-going vessel
I quote from this article
What's a Mangrove? And How Does It Work?
"Mangroves are remarkably tough. Most live on muddy soil, but some
also grow on sand, peat, and coral rock. They live in water up to 100
times saltier than most other plants can tolerate. They thrive despite
twice-daily flooding by ocean tides; even if this water were fresh,
the flooding alone would drown most trees. Growing where land and
water meet, mangroves bear the brunt of ocean-borne storms and
hurricanes. How do mangroves survive under such hostile conditions? A
remarkable set of evolutionary adaptations makes it possible."
https://www.amnh.org/explore/science-bulletins/bio/documentaries/mangroves-the-roots-of-the-sea/what-s-a-mangrove-and-how-does-it-work
The article goes on to describe in considerable detail what makes a mangrove so tough, e.g.
Saltwater can kill plants, so mangroves must extract freshwater from
the seawater that surrounds them... [they can] ... hoard fresh water
... breathe in a variety of ways ... [have] Roots That Multitask..."
and finally
Mangroves are fast-growing trees
add a comment |
up vote
4
down vote
While the hull in itself, if grown appropriately, should be stronger than a planked hull. Repairs become a considerably more complex proposition.
Minor damage can be repaired by the ship, but major damage, where normally a few planks would be taken out and replaced would need to be healed over from the edges. Trees can heal, but it leaves significant scarring. Only one or two rounds of major damage might leave your tree almost unsailable.
Drying and seasoning you don't have to worry about. The principle there is that wood warps as it dries an can crack up, so you're working with it after the distortion which makes it a known quantity. That's not a problem if it remains green. Should your dryad die at sea you'll be in trouble though, your ship could crack up and sink.
I can picture a scene though. A busy harbour where the ships of the wealthy merchants and navies are green, clean and unscarred, but the dirty cargo haulers are scarred and dead with physical patches.
add a comment |
up vote
3
down vote
Assuming that the dryad would grow exactly like regular ships, so with beams, ribs and sections the ship should act like regular one. Main disadvantage would be need to accommodate all technology to dryads.
As you can see the trees are round while the planks are flat. It's easier to move cannons on flat surface, walk on it or store good. With a living ship you could face a problem when the ship capacity would change during travel to the point that you would have problems with removing goods from storage. Moving heavy loads inside the ship would leave it scarred creating either ruts or fresh wounds filled with sticky resin and syrup.
Using them as battleships would also change how you make naval battles. I assume setting the ship on fire would result in the ship trying to run away (it don't need to by hurt bad, just enough for the dryad to panic) or submerge in water to take out the fire. People on board? Why would the ship care for the people? The wood would also pop up on the surface and the dryad don't need people to go where it wants.
In story this could make a good backstory to old, not used free ships that roam the waters doing where they want. Flying Dutchman.
add a comment |
4 Answers
4
active
oldest
votes
4 Answers
4
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
8
down vote
accepted
Trees make already a good job at resisting side loads, so I see no big advantages with respect to flexibility.
PRO:
One big advantage I see is that, having no junctions between adjacent planks, there are less to no risk of water infiltration. This means no need to caulk the junctions, no need to use pumps to remove the entered water, which makes for an easier maintenance.
CON:
One potential disadvantage is that, being a living creature, the ship will grow bigger. This means that over time you will need more crew to maneuver it, larger docks to harbor it, and so on and so forth. If you have a fleet of these ships, you risk that chasing their growth becomes your only purpose.
Another possible disadvantage is that your living ship will need room for the branches, leaves and roots to be able to thrive. This can make the usability of the ship quite a nightmare, as compared to dry wood ships.
Another disadvantage is that tree growth is rather slow. While skilled personnel can fix a crack in a dry wooden hull within few days, it can take several months or even years for a tree to achieve the same.
1
A growing ship isnt quite bad, I mean you can take on more enemies and you don't have to pay costs for repairing the ship, The ship might even have a sail of leaves, which can be automaticly directed. Also you can repair over "wounds" so the damages are healing but you still have a working ship :)
– Jannis
Nov 15 at 8:22
I would think that as the tree grew, buoyancy would be a problem too.
– Jake
Nov 15 at 14:25
@Jake that depends on how it grows. As long as the water displacement increases enough to match the additional mass, and the center of mass doesn't shift far enough in any direction to cause a capsize, it should be fine.
– Dan Lyons
Nov 15 at 19:02
add a comment |
up vote
8
down vote
accepted
Trees make already a good job at resisting side loads, so I see no big advantages with respect to flexibility.
PRO:
One big advantage I see is that, having no junctions between adjacent planks, there are less to no risk of water infiltration. This means no need to caulk the junctions, no need to use pumps to remove the entered water, which makes for an easier maintenance.
CON:
One potential disadvantage is that, being a living creature, the ship will grow bigger. This means that over time you will need more crew to maneuver it, larger docks to harbor it, and so on and so forth. If you have a fleet of these ships, you risk that chasing their growth becomes your only purpose.
Another possible disadvantage is that your living ship will need room for the branches, leaves and roots to be able to thrive. This can make the usability of the ship quite a nightmare, as compared to dry wood ships.
Another disadvantage is that tree growth is rather slow. While skilled personnel can fix a crack in a dry wooden hull within few days, it can take several months or even years for a tree to achieve the same.
1
A growing ship isnt quite bad, I mean you can take on more enemies and you don't have to pay costs for repairing the ship, The ship might even have a sail of leaves, which can be automaticly directed. Also you can repair over "wounds" so the damages are healing but you still have a working ship :)
– Jannis
Nov 15 at 8:22
I would think that as the tree grew, buoyancy would be a problem too.
– Jake
Nov 15 at 14:25
@Jake that depends on how it grows. As long as the water displacement increases enough to match the additional mass, and the center of mass doesn't shift far enough in any direction to cause a capsize, it should be fine.
– Dan Lyons
Nov 15 at 19:02
add a comment |
up vote
8
down vote
accepted
up vote
8
down vote
accepted
Trees make already a good job at resisting side loads, so I see no big advantages with respect to flexibility.
PRO:
One big advantage I see is that, having no junctions between adjacent planks, there are less to no risk of water infiltration. This means no need to caulk the junctions, no need to use pumps to remove the entered water, which makes for an easier maintenance.
CON:
One potential disadvantage is that, being a living creature, the ship will grow bigger. This means that over time you will need more crew to maneuver it, larger docks to harbor it, and so on and so forth. If you have a fleet of these ships, you risk that chasing their growth becomes your only purpose.
Another possible disadvantage is that your living ship will need room for the branches, leaves and roots to be able to thrive. This can make the usability of the ship quite a nightmare, as compared to dry wood ships.
Another disadvantage is that tree growth is rather slow. While skilled personnel can fix a crack in a dry wooden hull within few days, it can take several months or even years for a tree to achieve the same.
Trees make already a good job at resisting side loads, so I see no big advantages with respect to flexibility.
PRO:
One big advantage I see is that, having no junctions between adjacent planks, there are less to no risk of water infiltration. This means no need to caulk the junctions, no need to use pumps to remove the entered water, which makes for an easier maintenance.
CON:
One potential disadvantage is that, being a living creature, the ship will grow bigger. This means that over time you will need more crew to maneuver it, larger docks to harbor it, and so on and so forth. If you have a fleet of these ships, you risk that chasing their growth becomes your only purpose.
Another possible disadvantage is that your living ship will need room for the branches, leaves and roots to be able to thrive. This can make the usability of the ship quite a nightmare, as compared to dry wood ships.
Another disadvantage is that tree growth is rather slow. While skilled personnel can fix a crack in a dry wooden hull within few days, it can take several months or even years for a tree to achieve the same.
edited Nov 15 at 14:26
answered Nov 15 at 6:20
L.Dutch♦
70k22167336
70k22167336
1
A growing ship isnt quite bad, I mean you can take on more enemies and you don't have to pay costs for repairing the ship, The ship might even have a sail of leaves, which can be automaticly directed. Also you can repair over "wounds" so the damages are healing but you still have a working ship :)
– Jannis
Nov 15 at 8:22
I would think that as the tree grew, buoyancy would be a problem too.
– Jake
Nov 15 at 14:25
@Jake that depends on how it grows. As long as the water displacement increases enough to match the additional mass, and the center of mass doesn't shift far enough in any direction to cause a capsize, it should be fine.
– Dan Lyons
Nov 15 at 19:02
add a comment |
1
A growing ship isnt quite bad, I mean you can take on more enemies and you don't have to pay costs for repairing the ship, The ship might even have a sail of leaves, which can be automaticly directed. Also you can repair over "wounds" so the damages are healing but you still have a working ship :)
– Jannis
Nov 15 at 8:22
I would think that as the tree grew, buoyancy would be a problem too.
– Jake
Nov 15 at 14:25
@Jake that depends on how it grows. As long as the water displacement increases enough to match the additional mass, and the center of mass doesn't shift far enough in any direction to cause a capsize, it should be fine.
– Dan Lyons
Nov 15 at 19:02
1
1
A growing ship isnt quite bad, I mean you can take on more enemies and you don't have to pay costs for repairing the ship, The ship might even have a sail of leaves, which can be automaticly directed. Also you can repair over "wounds" so the damages are healing but you still have a working ship :)
– Jannis
Nov 15 at 8:22
A growing ship isnt quite bad, I mean you can take on more enemies and you don't have to pay costs for repairing the ship, The ship might even have a sail of leaves, which can be automaticly directed. Also you can repair over "wounds" so the damages are healing but you still have a working ship :)
– Jannis
Nov 15 at 8:22
I would think that as the tree grew, buoyancy would be a problem too.
– Jake
Nov 15 at 14:25
I would think that as the tree grew, buoyancy would be a problem too.
– Jake
Nov 15 at 14:25
@Jake that depends on how it grows. As long as the water displacement increases enough to match the additional mass, and the center of mass doesn't shift far enough in any direction to cause a capsize, it should be fine.
– Dan Lyons
Nov 15 at 19:02
@Jake that depends on how it grows. As long as the water displacement increases enough to match the additional mass, and the center of mass doesn't shift far enough in any direction to cause a capsize, it should be fine.
– Dan Lyons
Nov 15 at 19:02
add a comment |
up vote
6
down vote
You need a mangrove - especially if this is a sea-going vessel
I quote from this article
What's a Mangrove? And How Does It Work?
"Mangroves are remarkably tough. Most live on muddy soil, but some
also grow on sand, peat, and coral rock. They live in water up to 100
times saltier than most other plants can tolerate. They thrive despite
twice-daily flooding by ocean tides; even if this water were fresh,
the flooding alone would drown most trees. Growing where land and
water meet, mangroves bear the brunt of ocean-borne storms and
hurricanes. How do mangroves survive under such hostile conditions? A
remarkable set of evolutionary adaptations makes it possible."
https://www.amnh.org/explore/science-bulletins/bio/documentaries/mangroves-the-roots-of-the-sea/what-s-a-mangrove-and-how-does-it-work
The article goes on to describe in considerable detail what makes a mangrove so tough, e.g.
Saltwater can kill plants, so mangroves must extract freshwater from
the seawater that surrounds them... [they can] ... hoard fresh water
... breathe in a variety of ways ... [have] Roots That Multitask..."
and finally
Mangroves are fast-growing trees
add a comment |
up vote
6
down vote
You need a mangrove - especially if this is a sea-going vessel
I quote from this article
What's a Mangrove? And How Does It Work?
"Mangroves are remarkably tough. Most live on muddy soil, but some
also grow on sand, peat, and coral rock. They live in water up to 100
times saltier than most other plants can tolerate. They thrive despite
twice-daily flooding by ocean tides; even if this water were fresh,
the flooding alone would drown most trees. Growing where land and
water meet, mangroves bear the brunt of ocean-borne storms and
hurricanes. How do mangroves survive under such hostile conditions? A
remarkable set of evolutionary adaptations makes it possible."
https://www.amnh.org/explore/science-bulletins/bio/documentaries/mangroves-the-roots-of-the-sea/what-s-a-mangrove-and-how-does-it-work
The article goes on to describe in considerable detail what makes a mangrove so tough, e.g.
Saltwater can kill plants, so mangroves must extract freshwater from
the seawater that surrounds them... [they can] ... hoard fresh water
... breathe in a variety of ways ... [have] Roots That Multitask..."
and finally
Mangroves are fast-growing trees
add a comment |
up vote
6
down vote
up vote
6
down vote
You need a mangrove - especially if this is a sea-going vessel
I quote from this article
What's a Mangrove? And How Does It Work?
"Mangroves are remarkably tough. Most live on muddy soil, but some
also grow on sand, peat, and coral rock. They live in water up to 100
times saltier than most other plants can tolerate. They thrive despite
twice-daily flooding by ocean tides; even if this water were fresh,
the flooding alone would drown most trees. Growing where land and
water meet, mangroves bear the brunt of ocean-borne storms and
hurricanes. How do mangroves survive under such hostile conditions? A
remarkable set of evolutionary adaptations makes it possible."
https://www.amnh.org/explore/science-bulletins/bio/documentaries/mangroves-the-roots-of-the-sea/what-s-a-mangrove-and-how-does-it-work
The article goes on to describe in considerable detail what makes a mangrove so tough, e.g.
Saltwater can kill plants, so mangroves must extract freshwater from
the seawater that surrounds them... [they can] ... hoard fresh water
... breathe in a variety of ways ... [have] Roots That Multitask..."
and finally
Mangroves are fast-growing trees
You need a mangrove - especially if this is a sea-going vessel
I quote from this article
What's a Mangrove? And How Does It Work?
"Mangroves are remarkably tough. Most live on muddy soil, but some
also grow on sand, peat, and coral rock. They live in water up to 100
times saltier than most other plants can tolerate. They thrive despite
twice-daily flooding by ocean tides; even if this water were fresh,
the flooding alone would drown most trees. Growing where land and
water meet, mangroves bear the brunt of ocean-borne storms and
hurricanes. How do mangroves survive under such hostile conditions? A
remarkable set of evolutionary adaptations makes it possible."
https://www.amnh.org/explore/science-bulletins/bio/documentaries/mangroves-the-roots-of-the-sea/what-s-a-mangrove-and-how-does-it-work
The article goes on to describe in considerable detail what makes a mangrove so tough, e.g.
Saltwater can kill plants, so mangroves must extract freshwater from
the seawater that surrounds them... [they can] ... hoard fresh water
... breathe in a variety of ways ... [have] Roots That Multitask..."
and finally
Mangroves are fast-growing trees
answered Nov 15 at 9:05
chasly from UK
6,80223170
6,80223170
add a comment |
add a comment |
up vote
4
down vote
While the hull in itself, if grown appropriately, should be stronger than a planked hull. Repairs become a considerably more complex proposition.
Minor damage can be repaired by the ship, but major damage, where normally a few planks would be taken out and replaced would need to be healed over from the edges. Trees can heal, but it leaves significant scarring. Only one or two rounds of major damage might leave your tree almost unsailable.
Drying and seasoning you don't have to worry about. The principle there is that wood warps as it dries an can crack up, so you're working with it after the distortion which makes it a known quantity. That's not a problem if it remains green. Should your dryad die at sea you'll be in trouble though, your ship could crack up and sink.
I can picture a scene though. A busy harbour where the ships of the wealthy merchants and navies are green, clean and unscarred, but the dirty cargo haulers are scarred and dead with physical patches.
add a comment |
up vote
4
down vote
While the hull in itself, if grown appropriately, should be stronger than a planked hull. Repairs become a considerably more complex proposition.
Minor damage can be repaired by the ship, but major damage, where normally a few planks would be taken out and replaced would need to be healed over from the edges. Trees can heal, but it leaves significant scarring. Only one or two rounds of major damage might leave your tree almost unsailable.
Drying and seasoning you don't have to worry about. The principle there is that wood warps as it dries an can crack up, so you're working with it after the distortion which makes it a known quantity. That's not a problem if it remains green. Should your dryad die at sea you'll be in trouble though, your ship could crack up and sink.
I can picture a scene though. A busy harbour where the ships of the wealthy merchants and navies are green, clean and unscarred, but the dirty cargo haulers are scarred and dead with physical patches.
add a comment |
up vote
4
down vote
up vote
4
down vote
While the hull in itself, if grown appropriately, should be stronger than a planked hull. Repairs become a considerably more complex proposition.
Minor damage can be repaired by the ship, but major damage, where normally a few planks would be taken out and replaced would need to be healed over from the edges. Trees can heal, but it leaves significant scarring. Only one or two rounds of major damage might leave your tree almost unsailable.
Drying and seasoning you don't have to worry about. The principle there is that wood warps as it dries an can crack up, so you're working with it after the distortion which makes it a known quantity. That's not a problem if it remains green. Should your dryad die at sea you'll be in trouble though, your ship could crack up and sink.
I can picture a scene though. A busy harbour where the ships of the wealthy merchants and navies are green, clean and unscarred, but the dirty cargo haulers are scarred and dead with physical patches.
While the hull in itself, if grown appropriately, should be stronger than a planked hull. Repairs become a considerably more complex proposition.
Minor damage can be repaired by the ship, but major damage, where normally a few planks would be taken out and replaced would need to be healed over from the edges. Trees can heal, but it leaves significant scarring. Only one or two rounds of major damage might leave your tree almost unsailable.
Drying and seasoning you don't have to worry about. The principle there is that wood warps as it dries an can crack up, so you're working with it after the distortion which makes it a known quantity. That's not a problem if it remains green. Should your dryad die at sea you'll be in trouble though, your ship could crack up and sink.
I can picture a scene though. A busy harbour where the ships of the wealthy merchants and navies are green, clean and unscarred, but the dirty cargo haulers are scarred and dead with physical patches.
answered Nov 15 at 8:59
Separatrix
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Assuming that the dryad would grow exactly like regular ships, so with beams, ribs and sections the ship should act like regular one. Main disadvantage would be need to accommodate all technology to dryads.
As you can see the trees are round while the planks are flat. It's easier to move cannons on flat surface, walk on it or store good. With a living ship you could face a problem when the ship capacity would change during travel to the point that you would have problems with removing goods from storage. Moving heavy loads inside the ship would leave it scarred creating either ruts or fresh wounds filled with sticky resin and syrup.
Using them as battleships would also change how you make naval battles. I assume setting the ship on fire would result in the ship trying to run away (it don't need to by hurt bad, just enough for the dryad to panic) or submerge in water to take out the fire. People on board? Why would the ship care for the people? The wood would also pop up on the surface and the dryad don't need people to go where it wants.
In story this could make a good backstory to old, not used free ships that roam the waters doing where they want. Flying Dutchman.
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up vote
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Assuming that the dryad would grow exactly like regular ships, so with beams, ribs and sections the ship should act like regular one. Main disadvantage would be need to accommodate all technology to dryads.
As you can see the trees are round while the planks are flat. It's easier to move cannons on flat surface, walk on it or store good. With a living ship you could face a problem when the ship capacity would change during travel to the point that you would have problems with removing goods from storage. Moving heavy loads inside the ship would leave it scarred creating either ruts or fresh wounds filled with sticky resin and syrup.
Using them as battleships would also change how you make naval battles. I assume setting the ship on fire would result in the ship trying to run away (it don't need to by hurt bad, just enough for the dryad to panic) or submerge in water to take out the fire. People on board? Why would the ship care for the people? The wood would also pop up on the surface and the dryad don't need people to go where it wants.
In story this could make a good backstory to old, not used free ships that roam the waters doing where they want. Flying Dutchman.
add a comment |
up vote
3
down vote
up vote
3
down vote
Assuming that the dryad would grow exactly like regular ships, so with beams, ribs and sections the ship should act like regular one. Main disadvantage would be need to accommodate all technology to dryads.
As you can see the trees are round while the planks are flat. It's easier to move cannons on flat surface, walk on it or store good. With a living ship you could face a problem when the ship capacity would change during travel to the point that you would have problems with removing goods from storage. Moving heavy loads inside the ship would leave it scarred creating either ruts or fresh wounds filled with sticky resin and syrup.
Using them as battleships would also change how you make naval battles. I assume setting the ship on fire would result in the ship trying to run away (it don't need to by hurt bad, just enough for the dryad to panic) or submerge in water to take out the fire. People on board? Why would the ship care for the people? The wood would also pop up on the surface and the dryad don't need people to go where it wants.
In story this could make a good backstory to old, not used free ships that roam the waters doing where they want. Flying Dutchman.
Assuming that the dryad would grow exactly like regular ships, so with beams, ribs and sections the ship should act like regular one. Main disadvantage would be need to accommodate all technology to dryads.
As you can see the trees are round while the planks are flat. It's easier to move cannons on flat surface, walk on it or store good. With a living ship you could face a problem when the ship capacity would change during travel to the point that you would have problems with removing goods from storage. Moving heavy loads inside the ship would leave it scarred creating either ruts or fresh wounds filled with sticky resin and syrup.
Using them as battleships would also change how you make naval battles. I assume setting the ship on fire would result in the ship trying to run away (it don't need to by hurt bad, just enough for the dryad to panic) or submerge in water to take out the fire. People on board? Why would the ship care for the people? The wood would also pop up on the surface and the dryad don't need people to go where it wants.
In story this could make a good backstory to old, not used free ships that roam the waters doing where they want. Flying Dutchman.
answered Nov 15 at 9:48
SZCZERZO KŁY
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6
Slightly relevant: Check out the Liveship Traders series by Robin Hobb if you haven't. The series is centered on sentient ships with characteristics quite similar to yours (self-repairing, capable of deciding its own actions to a degree).
– optimisticOrca
Nov 15 at 6:10
2
From my complete lack of experience, wouldn't this make the ship more prone to twisting damage? Also I feel like the outer layer would need to be thicker, to account for the traditional ribbed structure and the fact that its still living wood. It would be practical anyway, because after a cannon fight, your ship can repair all the holes and leaks, while in a traditional ship, you would just leak. But I don't know anything about ships.... or sailing....
– Shadowzee
Nov 15 at 6:19
2
@Shadowzee, if you haven't been hit hard enough to sink, it's probably quicker to nail planks over the holes than wait for a tree to grow. Though accelerated growth must be considered, that could cause more harm than good in the long run.
– Separatrix
Nov 15 at 8:23
Monoxylon.
– AlexP
Nov 15 at 9:21
Single piece of living wood, or dead one?
– Mołot
Nov 15 at 9:57