Sharing data with another thread using lock_guard












1












$begingroup$


I wrote a updater_thread() and a reader_thread(), and used lock_guard to protect a global instance.



Question




  1. I've never used lock_guard. In this code, lock_guard is used properly?


  2. Is this code thread-safe?



Code



#include <iostream>
#include <thread>
#include <mutex>
#include <iterator>
#include <algorithm>
#include <vector>
#include <initializer_list>
#include <unistd.h>

class C {
std::vector<int> v;
std::mutex mutex_;

public:
C() {}
void Update(const std::vector<int> &new_v) {
std::lock_guard<std::mutex> lock(mutex_);
v = new_v;
}
bool Check(const int x){
std::lock_guard<std::mutex> lock(mutex_);
return std::find(v.begin(), v.end(), x) != v.end();
}
/* dump() is not essential */
void dump() {
std::lock_guard<std::mutex> lock(mutex_);
std::cout << "dump: ";
std::copy(v.begin(), v.end(),
std::ostream_iterator<int>(std::cout, " "));
std::cout << "n";
}
};

// create an instance gloablly
C g_c;

void updater_thread() {
std::cout << "start updater_threadn";
while (true) {
std::vector<int> v;
for (int i = 0; i < 10; i++) {
v.push_back(rand() % 10 + 1);
}
std::sort(v.begin(), v.end());
g_c.Update(v);
std::cout << "updated!!!n";
std::copy(v.begin(), v.end(),
std::ostream_iterator<int>(std::cout, " "));
std::cout << "n";
sleep(5);
}
}

void reader_thread() {
std::vector<int> v {1,2,3,5};
while (true) {
std::cout << "check: non-exist item: ";
for (int i = 0; i < v.size(); i++) {
if (!g_c.Check(v[i])){
std::cout << v[i] << " ";
}
}
std::cout << "n";
sleep(1);
}
}

int main() {
std::thread t_up(updater_thread);
std::thread t_r(reader_thread);
t_up.join();
t_r.join();
}









share|improve this question











$endgroup$

















    1












    $begingroup$


    I wrote a updater_thread() and a reader_thread(), and used lock_guard to protect a global instance.



    Question




    1. I've never used lock_guard. In this code, lock_guard is used properly?


    2. Is this code thread-safe?



    Code



    #include <iostream>
    #include <thread>
    #include <mutex>
    #include <iterator>
    #include <algorithm>
    #include <vector>
    #include <initializer_list>
    #include <unistd.h>

    class C {
    std::vector<int> v;
    std::mutex mutex_;

    public:
    C() {}
    void Update(const std::vector<int> &new_v) {
    std::lock_guard<std::mutex> lock(mutex_);
    v = new_v;
    }
    bool Check(const int x){
    std::lock_guard<std::mutex> lock(mutex_);
    return std::find(v.begin(), v.end(), x) != v.end();
    }
    /* dump() is not essential */
    void dump() {
    std::lock_guard<std::mutex> lock(mutex_);
    std::cout << "dump: ";
    std::copy(v.begin(), v.end(),
    std::ostream_iterator<int>(std::cout, " "));
    std::cout << "n";
    }
    };

    // create an instance gloablly
    C g_c;

    void updater_thread() {
    std::cout << "start updater_threadn";
    while (true) {
    std::vector<int> v;
    for (int i = 0; i < 10; i++) {
    v.push_back(rand() % 10 + 1);
    }
    std::sort(v.begin(), v.end());
    g_c.Update(v);
    std::cout << "updated!!!n";
    std::copy(v.begin(), v.end(),
    std::ostream_iterator<int>(std::cout, " "));
    std::cout << "n";
    sleep(5);
    }
    }

    void reader_thread() {
    std::vector<int> v {1,2,3,5};
    while (true) {
    std::cout << "check: non-exist item: ";
    for (int i = 0; i < v.size(); i++) {
    if (!g_c.Check(v[i])){
    std::cout << v[i] << " ";
    }
    }
    std::cout << "n";
    sleep(1);
    }
    }

    int main() {
    std::thread t_up(updater_thread);
    std::thread t_r(reader_thread);
    t_up.join();
    t_r.join();
    }









    share|improve this question











    $endgroup$















      1












      1








      1





      $begingroup$


      I wrote a updater_thread() and a reader_thread(), and used lock_guard to protect a global instance.



      Question




      1. I've never used lock_guard. In this code, lock_guard is used properly?


      2. Is this code thread-safe?



      Code



      #include <iostream>
      #include <thread>
      #include <mutex>
      #include <iterator>
      #include <algorithm>
      #include <vector>
      #include <initializer_list>
      #include <unistd.h>

      class C {
      std::vector<int> v;
      std::mutex mutex_;

      public:
      C() {}
      void Update(const std::vector<int> &new_v) {
      std::lock_guard<std::mutex> lock(mutex_);
      v = new_v;
      }
      bool Check(const int x){
      std::lock_guard<std::mutex> lock(mutex_);
      return std::find(v.begin(), v.end(), x) != v.end();
      }
      /* dump() is not essential */
      void dump() {
      std::lock_guard<std::mutex> lock(mutex_);
      std::cout << "dump: ";
      std::copy(v.begin(), v.end(),
      std::ostream_iterator<int>(std::cout, " "));
      std::cout << "n";
      }
      };

      // create an instance gloablly
      C g_c;

      void updater_thread() {
      std::cout << "start updater_threadn";
      while (true) {
      std::vector<int> v;
      for (int i = 0; i < 10; i++) {
      v.push_back(rand() % 10 + 1);
      }
      std::sort(v.begin(), v.end());
      g_c.Update(v);
      std::cout << "updated!!!n";
      std::copy(v.begin(), v.end(),
      std::ostream_iterator<int>(std::cout, " "));
      std::cout << "n";
      sleep(5);
      }
      }

      void reader_thread() {
      std::vector<int> v {1,2,3,5};
      while (true) {
      std::cout << "check: non-exist item: ";
      for (int i = 0; i < v.size(); i++) {
      if (!g_c.Check(v[i])){
      std::cout << v[i] << " ";
      }
      }
      std::cout << "n";
      sleep(1);
      }
      }

      int main() {
      std::thread t_up(updater_thread);
      std::thread t_r(reader_thread);
      t_up.join();
      t_r.join();
      }









      share|improve this question











      $endgroup$




      I wrote a updater_thread() and a reader_thread(), and used lock_guard to protect a global instance.



      Question




      1. I've never used lock_guard. In this code, lock_guard is used properly?


      2. Is this code thread-safe?



      Code



      #include <iostream>
      #include <thread>
      #include <mutex>
      #include <iterator>
      #include <algorithm>
      #include <vector>
      #include <initializer_list>
      #include <unistd.h>

      class C {
      std::vector<int> v;
      std::mutex mutex_;

      public:
      C() {}
      void Update(const std::vector<int> &new_v) {
      std::lock_guard<std::mutex> lock(mutex_);
      v = new_v;
      }
      bool Check(const int x){
      std::lock_guard<std::mutex> lock(mutex_);
      return std::find(v.begin(), v.end(), x) != v.end();
      }
      /* dump() is not essential */
      void dump() {
      std::lock_guard<std::mutex> lock(mutex_);
      std::cout << "dump: ";
      std::copy(v.begin(), v.end(),
      std::ostream_iterator<int>(std::cout, " "));
      std::cout << "n";
      }
      };

      // create an instance gloablly
      C g_c;

      void updater_thread() {
      std::cout << "start updater_threadn";
      while (true) {
      std::vector<int> v;
      for (int i = 0; i < 10; i++) {
      v.push_back(rand() % 10 + 1);
      }
      std::sort(v.begin(), v.end());
      g_c.Update(v);
      std::cout << "updated!!!n";
      std::copy(v.begin(), v.end(),
      std::ostream_iterator<int>(std::cout, " "));
      std::cout << "n";
      sleep(5);
      }
      }

      void reader_thread() {
      std::vector<int> v {1,2,3,5};
      while (true) {
      std::cout << "check: non-exist item: ";
      for (int i = 0; i < v.size(); i++) {
      if (!g_c.Check(v[i])){
      std::cout << v[i] << " ";
      }
      }
      std::cout << "n";
      sleep(1);
      }
      }

      int main() {
      std::thread t_up(updater_thread);
      std::thread t_r(reader_thread);
      t_up.join();
      t_r.join();
      }






      c++ beginner multithreading






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      share|improve this question




      share|improve this question








      edited 26 mins ago







      H. Jang

















      asked 34 mins ago









      H. JangH. Jang

      725




      725






















          1 Answer
          1






          active

          oldest

          votes


















          1












          $begingroup$

          Yes, that all looks correct to me!



          You don't use anything from <unistd.h> (non-standard) or <initializer_list> (obscure), so I recommend removing those includes.





          You sigil the mutex_ data member with an underscore, but you don't sigil the v member. I recommend being consistent:



          std::mutex mutex_;
          std::vector<int> v_;


          Personally I would spell the member's name mtx_, but that's just a personal habit; I don't know if that naming convention is widespread. (cv_ for a condition variable certainly is, though!)





          Consider that your Check and dump methods don't need to mutate the object, so they should be declared const. This means that your mutex_ data member will need to be declared mutable so that you can still lock and unlock it inside your const member functions.



          Also, consider picking a capitalization rule and sticking to it. Why Check and Update but dump (not Dump)?



          Check's parameter x is marked const but that marking serves no purpose: eliminate it. (Const is a contract.)





          for (int i = 0; i < v.size(); i++) {
          if (!g_c.Check(v[i])){
          std::cout << v[i] << " ";
          }
          }


          This could be rewritten more concisely as



          for (int vi : v) {
          if (!g_c.Check(vi)) {
          std::cout << vi << " ";
          }
          }


          Your multithreading stuff all looks great!






          share|improve this answer









          $endgroup$













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            1 Answer
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            active

            oldest

            votes








            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            1












            $begingroup$

            Yes, that all looks correct to me!



            You don't use anything from <unistd.h> (non-standard) or <initializer_list> (obscure), so I recommend removing those includes.





            You sigil the mutex_ data member with an underscore, but you don't sigil the v member. I recommend being consistent:



            std::mutex mutex_;
            std::vector<int> v_;


            Personally I would spell the member's name mtx_, but that's just a personal habit; I don't know if that naming convention is widespread. (cv_ for a condition variable certainly is, though!)





            Consider that your Check and dump methods don't need to mutate the object, so they should be declared const. This means that your mutex_ data member will need to be declared mutable so that you can still lock and unlock it inside your const member functions.



            Also, consider picking a capitalization rule and sticking to it. Why Check and Update but dump (not Dump)?



            Check's parameter x is marked const but that marking serves no purpose: eliminate it. (Const is a contract.)





            for (int i = 0; i < v.size(); i++) {
            if (!g_c.Check(v[i])){
            std::cout << v[i] << " ";
            }
            }


            This could be rewritten more concisely as



            for (int vi : v) {
            if (!g_c.Check(vi)) {
            std::cout << vi << " ";
            }
            }


            Your multithreading stuff all looks great!






            share|improve this answer









            $endgroup$


















              1












              $begingroup$

              Yes, that all looks correct to me!



              You don't use anything from <unistd.h> (non-standard) or <initializer_list> (obscure), so I recommend removing those includes.





              You sigil the mutex_ data member with an underscore, but you don't sigil the v member. I recommend being consistent:



              std::mutex mutex_;
              std::vector<int> v_;


              Personally I would spell the member's name mtx_, but that's just a personal habit; I don't know if that naming convention is widespread. (cv_ for a condition variable certainly is, though!)





              Consider that your Check and dump methods don't need to mutate the object, so they should be declared const. This means that your mutex_ data member will need to be declared mutable so that you can still lock and unlock it inside your const member functions.



              Also, consider picking a capitalization rule and sticking to it. Why Check and Update but dump (not Dump)?



              Check's parameter x is marked const but that marking serves no purpose: eliminate it. (Const is a contract.)





              for (int i = 0; i < v.size(); i++) {
              if (!g_c.Check(v[i])){
              std::cout << v[i] << " ";
              }
              }


              This could be rewritten more concisely as



              for (int vi : v) {
              if (!g_c.Check(vi)) {
              std::cout << vi << " ";
              }
              }


              Your multithreading stuff all looks great!






              share|improve this answer









              $endgroup$
















                1












                1








                1





                $begingroup$

                Yes, that all looks correct to me!



                You don't use anything from <unistd.h> (non-standard) or <initializer_list> (obscure), so I recommend removing those includes.





                You sigil the mutex_ data member with an underscore, but you don't sigil the v member. I recommend being consistent:



                std::mutex mutex_;
                std::vector<int> v_;


                Personally I would spell the member's name mtx_, but that's just a personal habit; I don't know if that naming convention is widespread. (cv_ for a condition variable certainly is, though!)





                Consider that your Check and dump methods don't need to mutate the object, so they should be declared const. This means that your mutex_ data member will need to be declared mutable so that you can still lock and unlock it inside your const member functions.



                Also, consider picking a capitalization rule and sticking to it. Why Check and Update but dump (not Dump)?



                Check's parameter x is marked const but that marking serves no purpose: eliminate it. (Const is a contract.)





                for (int i = 0; i < v.size(); i++) {
                if (!g_c.Check(v[i])){
                std::cout << v[i] << " ";
                }
                }


                This could be rewritten more concisely as



                for (int vi : v) {
                if (!g_c.Check(vi)) {
                std::cout << vi << " ";
                }
                }


                Your multithreading stuff all looks great!






                share|improve this answer









                $endgroup$



                Yes, that all looks correct to me!



                You don't use anything from <unistd.h> (non-standard) or <initializer_list> (obscure), so I recommend removing those includes.





                You sigil the mutex_ data member with an underscore, but you don't sigil the v member. I recommend being consistent:



                std::mutex mutex_;
                std::vector<int> v_;


                Personally I would spell the member's name mtx_, but that's just a personal habit; I don't know if that naming convention is widespread. (cv_ for a condition variable certainly is, though!)





                Consider that your Check and dump methods don't need to mutate the object, so they should be declared const. This means that your mutex_ data member will need to be declared mutable so that you can still lock and unlock it inside your const member functions.



                Also, consider picking a capitalization rule and sticking to it. Why Check and Update but dump (not Dump)?



                Check's parameter x is marked const but that marking serves no purpose: eliminate it. (Const is a contract.)





                for (int i = 0; i < v.size(); i++) {
                if (!g_c.Check(v[i])){
                std::cout << v[i] << " ";
                }
                }


                This could be rewritten more concisely as



                for (int vi : v) {
                if (!g_c.Check(vi)) {
                std::cout << vi << " ";
                }
                }


                Your multithreading stuff all looks great!







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered 15 mins ago









                QuuxplusoneQuuxplusone

                12.2k12061




                12.2k12061






























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