How to create Composite Object?












4














I'm fairly new to blender (2.8), been using it for just about a month now.



How do you combine a bunch of different objects (e.g. light, mesh, etc) to act as one object? That is so I can easily duplicate and edit the resulting composite object.



I've already checked collections, appears to be not I need. Already did some googling but I guess I'm in the wrong rabbit hole.



Thanks!










share|improve this question



























    4














    I'm fairly new to blender (2.8), been using it for just about a month now.



    How do you combine a bunch of different objects (e.g. light, mesh, etc) to act as one object? That is so I can easily duplicate and edit the resulting composite object.



    I've already checked collections, appears to be not I need. Already did some googling but I guess I'm in the wrong rabbit hole.



    Thanks!










    share|improve this question

























      4












      4








      4







      I'm fairly new to blender (2.8), been using it for just about a month now.



      How do you combine a bunch of different objects (e.g. light, mesh, etc) to act as one object? That is so I can easily duplicate and edit the resulting composite object.



      I've already checked collections, appears to be not I need. Already did some googling but I guess I'm in the wrong rabbit hole.



      Thanks!










      share|improve this question













      I'm fairly new to blender (2.8), been using it for just about a month now.



      How do you combine a bunch of different objects (e.g. light, mesh, etc) to act as one object? That is so I can easily duplicate and edit the resulting composite object.



      I've already checked collections, appears to be not I need. Already did some googling but I guess I'm in the wrong rabbit hole.



      Thanks!







      objects






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Dec 27 '18 at 10:18









      TheNoob27

      363




      363






















          2 Answers
          2






          active

          oldest

          votes


















          5














          Nicola Sap proposed a solution (parent all your object to an empty), note that if you use altD instead of shiftD, your object copies will be linked, meaning if you change one object it will affect its copies.



          Another solution could be Collection Instance:



          Put your objects in the same collection (let say Collection1), then create an instance of this collection with ShiftA > Collection Instance > Collection1. You can move, rotate or scale the instance, but only the original objects will be editable.






          share|improve this answer























          • Collection Instance does solve my current problem. So thanks. To expand the solution, the instance/Duplicate can be made into real objects if you so desire by ctrl A > Make Duplicates Real
            – TheNoob27
            Dec 27 '18 at 19:06





















          5














          You can't make objects of different types into a single object, but you can make a group of "siblings" (children of an Empty) and duplicate them all together. This method doesn't create instances but whole new objects: they will still be editable individually (at the cost of being all simultaneously in memory).





          1. Add an Empty



            enter image description here




          2. Select all the objects and then Shift+Select the Empty. Do CtrlP and Set Parent to Object



            enter image description here




          3. Duplicate the bunch (ShiftD) and Move (or rotate, or scale) the new Empty. Indeed, the duplication is smart enough to transfer the "Parent" relation to the new Empty



            enter image description here




          You can select a group (for example if you need to delete it or duplicate further) by selecting the Empty, then doing Select > Select More/Less > Extend Child or just Shift]






          share|improve this answer























            Your Answer





            StackExchange.ifUsing("editor", function () {
            return StackExchange.using("mathjaxEditing", function () {
            StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
            StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
            });
            });
            }, "mathjax-editing");

            StackExchange.ready(function() {
            var channelOptions = {
            tags: "".split(" "),
            id: "502"
            };
            initTagRenderer("".split(" "), "".split(" "), channelOptions);

            StackExchange.using("externalEditor", function() {
            // Have to fire editor after snippets, if snippets enabled
            if (StackExchange.settings.snippets.snippetsEnabled) {
            StackExchange.using("snippets", function() {
            createEditor();
            });
            }
            else {
            createEditor();
            }
            });

            function createEditor() {
            StackExchange.prepareEditor({
            heartbeatType: 'answer',
            autoActivateHeartbeat: false,
            convertImagesToLinks: false,
            noModals: true,
            showLowRepImageUploadWarning: true,
            reputationToPostImages: null,
            bindNavPrevention: true,
            postfix: "",
            imageUploader: {
            brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
            contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
            allowUrls: true
            },
            onDemand: true,
            discardSelector: ".discard-answer"
            ,immediatelyShowMarkdownHelp:true
            });


            }
            });














            draft saved

            draft discarded


















            StackExchange.ready(
            function () {
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f127161%2fhow-to-create-composite-object%23new-answer', 'question_page');
            }
            );

            Post as a guest















            Required, but never shown

























            2 Answers
            2






            active

            oldest

            votes








            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            5














            Nicola Sap proposed a solution (parent all your object to an empty), note that if you use altD instead of shiftD, your object copies will be linked, meaning if you change one object it will affect its copies.



            Another solution could be Collection Instance:



            Put your objects in the same collection (let say Collection1), then create an instance of this collection with ShiftA > Collection Instance > Collection1. You can move, rotate or scale the instance, but only the original objects will be editable.






            share|improve this answer























            • Collection Instance does solve my current problem. So thanks. To expand the solution, the instance/Duplicate can be made into real objects if you so desire by ctrl A > Make Duplicates Real
              – TheNoob27
              Dec 27 '18 at 19:06


















            5














            Nicola Sap proposed a solution (parent all your object to an empty), note that if you use altD instead of shiftD, your object copies will be linked, meaning if you change one object it will affect its copies.



            Another solution could be Collection Instance:



            Put your objects in the same collection (let say Collection1), then create an instance of this collection with ShiftA > Collection Instance > Collection1. You can move, rotate or scale the instance, but only the original objects will be editable.






            share|improve this answer























            • Collection Instance does solve my current problem. So thanks. To expand the solution, the instance/Duplicate can be made into real objects if you so desire by ctrl A > Make Duplicates Real
              – TheNoob27
              Dec 27 '18 at 19:06
















            5












            5








            5






            Nicola Sap proposed a solution (parent all your object to an empty), note that if you use altD instead of shiftD, your object copies will be linked, meaning if you change one object it will affect its copies.



            Another solution could be Collection Instance:



            Put your objects in the same collection (let say Collection1), then create an instance of this collection with ShiftA > Collection Instance > Collection1. You can move, rotate or scale the instance, but only the original objects will be editable.






            share|improve this answer














            Nicola Sap proposed a solution (parent all your object to an empty), note that if you use altD instead of shiftD, your object copies will be linked, meaning if you change one object it will affect its copies.



            Another solution could be Collection Instance:



            Put your objects in the same collection (let say Collection1), then create an instance of this collection with ShiftA > Collection Instance > Collection1. You can move, rotate or scale the instance, but only the original objects will be editable.







            share|improve this answer














            share|improve this answer



            share|improve this answer








            edited Dec 27 '18 at 11:36

























            answered Dec 27 '18 at 11:23









            moonboots

            8,7622615




            8,7622615












            • Collection Instance does solve my current problem. So thanks. To expand the solution, the instance/Duplicate can be made into real objects if you so desire by ctrl A > Make Duplicates Real
              – TheNoob27
              Dec 27 '18 at 19:06




















            • Collection Instance does solve my current problem. So thanks. To expand the solution, the instance/Duplicate can be made into real objects if you so desire by ctrl A > Make Duplicates Real
              – TheNoob27
              Dec 27 '18 at 19:06


















            Collection Instance does solve my current problem. So thanks. To expand the solution, the instance/Duplicate can be made into real objects if you so desire by ctrl A > Make Duplicates Real
            – TheNoob27
            Dec 27 '18 at 19:06






            Collection Instance does solve my current problem. So thanks. To expand the solution, the instance/Duplicate can be made into real objects if you so desire by ctrl A > Make Duplicates Real
            – TheNoob27
            Dec 27 '18 at 19:06















            5














            You can't make objects of different types into a single object, but you can make a group of "siblings" (children of an Empty) and duplicate them all together. This method doesn't create instances but whole new objects: they will still be editable individually (at the cost of being all simultaneously in memory).





            1. Add an Empty



              enter image description here




            2. Select all the objects and then Shift+Select the Empty. Do CtrlP and Set Parent to Object



              enter image description here




            3. Duplicate the bunch (ShiftD) and Move (or rotate, or scale) the new Empty. Indeed, the duplication is smart enough to transfer the "Parent" relation to the new Empty



              enter image description here




            You can select a group (for example if you need to delete it or duplicate further) by selecting the Empty, then doing Select > Select More/Less > Extend Child or just Shift]






            share|improve this answer




























              5














              You can't make objects of different types into a single object, but you can make a group of "siblings" (children of an Empty) and duplicate them all together. This method doesn't create instances but whole new objects: they will still be editable individually (at the cost of being all simultaneously in memory).





              1. Add an Empty



                enter image description here




              2. Select all the objects and then Shift+Select the Empty. Do CtrlP and Set Parent to Object



                enter image description here




              3. Duplicate the bunch (ShiftD) and Move (or rotate, or scale) the new Empty. Indeed, the duplication is smart enough to transfer the "Parent" relation to the new Empty



                enter image description here




              You can select a group (for example if you need to delete it or duplicate further) by selecting the Empty, then doing Select > Select More/Less > Extend Child or just Shift]






              share|improve this answer


























                5












                5








                5






                You can't make objects of different types into a single object, but you can make a group of "siblings" (children of an Empty) and duplicate them all together. This method doesn't create instances but whole new objects: they will still be editable individually (at the cost of being all simultaneously in memory).





                1. Add an Empty



                  enter image description here




                2. Select all the objects and then Shift+Select the Empty. Do CtrlP and Set Parent to Object



                  enter image description here




                3. Duplicate the bunch (ShiftD) and Move (or rotate, or scale) the new Empty. Indeed, the duplication is smart enough to transfer the "Parent" relation to the new Empty



                  enter image description here




                You can select a group (for example if you need to delete it or duplicate further) by selecting the Empty, then doing Select > Select More/Less > Extend Child or just Shift]






                share|improve this answer














                You can't make objects of different types into a single object, but you can make a group of "siblings" (children of an Empty) and duplicate them all together. This method doesn't create instances but whole new objects: they will still be editable individually (at the cost of being all simultaneously in memory).





                1. Add an Empty



                  enter image description here




                2. Select all the objects and then Shift+Select the Empty. Do CtrlP and Set Parent to Object



                  enter image description here




                3. Duplicate the bunch (ShiftD) and Move (or rotate, or scale) the new Empty. Indeed, the duplication is smart enough to transfer the "Parent" relation to the new Empty



                  enter image description here




                You can select a group (for example if you need to delete it or duplicate further) by selecting the Empty, then doing Select > Select More/Less > Extend Child or just Shift]







                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited Dec 27 '18 at 16:09

























                answered Dec 27 '18 at 10:46









                Nicola Sap

                5,69211543




                5,69211543






























                    draft saved

                    draft discarded




















































                    Thanks for contributing an answer to Blender Stack Exchange!


                    • Please be sure to answer the question. Provide details and share your research!

                    But avoid



                    • Asking for help, clarification, or responding to other answers.

                    • Making statements based on opinion; back them up with references or personal experience.


                    Use MathJax to format equations. MathJax reference.


                    To learn more, see our tips on writing great answers.





                    Some of your past answers have not been well-received, and you're in danger of being blocked from answering.


                    Please pay close attention to the following guidance:


                    • Please be sure to answer the question. Provide details and share your research!

                    But avoid



                    • Asking for help, clarification, or responding to other answers.

                    • Making statements based on opinion; back them up with references or personal experience.


                    To learn more, see our tips on writing great answers.




                    draft saved


                    draft discarded














                    StackExchange.ready(
                    function () {
                    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f127161%2fhow-to-create-composite-object%23new-answer', 'question_page');
                    }
                    );

                    Post as a guest















                    Required, but never shown





















































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown

































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown







                    Popular posts from this blog

                    Сан-Квентин

                    Алькесар

                    Josef Freinademetz