AVL tree implementation segmentation fault C++ [on hold]












-2












$begingroup$


If I compile and run program, there are no errors, but it does not work, nothing is printed after insert() and program ends. Debugger says it is segmentation fault. It seems like insert() method does not work.



avl.h



#ifndef AVL_H
#define AVL_H

#include <iostream>
using namespace std;

class AVL {

public:
struct Node {
int value;
int height;
Node* left;
Node* right;
};
Node* node;

AVL();
~AVL();
int getHeight(Node *tree);
Node *newNode(int val);
Node *rightRotate(Node *y);
Node *leftRotate(Node *x);
int getBalance(Node *b);
Node *insertVal(Node *node, int thisval);
void preorder(Node *n);
Node *minValNode(Node *minValNode);
Node *remove(Node *n, int thisval);
Node *insert(int val);

};
#endif // AVL_H


avl.cpp



#include "avl.h"

AVL::AVL() {
node = nullptr;
}

AVL::~AVL() {

}

AVL::Node* AVL::insert(int val) {
return insertVal(node, val);
}


int AVL::getHeight(Node *tree) {
if(tree == nullptr) {
return 0;
} else {
return tree->height;
}
}

AVL::Node* AVL::newNode(int val) {
node->value = val;
node->height = 1;
node->left = nullptr;
node->right = nullptr;
return node;
}

AVL::Node* AVL::rightRotate(Node *y) {
Node *x = y->left;
Node *T2 = x->right;

x->right = y;
y->left = T2;

x->height = max(getHeight(x->left), getHeight(x->right)) + 1;
y->height = max(getHeight(y->left), getHeight(y->right)) + 1;

return x;
}

AVL::Node* AVL::leftRotate(Node *x) {
Node *y = x->right;
Node *T2 = y->left;

x->right = T2;
y->left = x;

x->height = max(getHeight(x->left), getHeight(x->right)) + 1;
y->height = max(getHeight(y->left), getHeight(y->right)) + 1;

return y;
}

int AVL::getBalance(Node *b) {
if(b == nullptr) {
return 0;
} else {
return getHeight(b->left) - getHeight(b->right);
}
}

AVL::Node* AVL::insertVal(Node *node, int thisval) {
if(node == nullptr) {
return newNode(thisval);
}

if(thisval < node->value) {
node->left = insertVal(node, thisval);
}
else if(thisval > node->value) {
node->right = insertVal(node, thisval);
}
else {
return node;
}

node->height = max(getHeight(node->left), getHeight(node->right)) + 1;

int balance = getBalance(node);

if(balance > 1 && thisval < node->left->value) {
return rightRotate(node);
}
if(balance < -1 && thisval > node->right->value) {
return leftRotate(node);
}
if(balance > 1 && thisval > node->left->value) {
node->left = leftRotate(node->left);
return rightRotate(node);
}
if(balance < -1 && thisval > node->right->value) {
node->right = rightRotate(node->right);
return leftRotate(node);
}

return node;
}

void AVL::preorder(Node *n) {
if(n != nullptr) {
cout << n->value << ", ";
preorder(n->left);
preorder(n->right);
}
}

AVL::Node* AVL::minValNode(Node *minValNode) {
Node *current = minValNode;

while(current->left != nullptr) {
current = current->left;
}
return current;
}

AVL::Node* AVL::remove(Node *n, int thisval) {
if(n == nullptr) {
return n;
}

if(thisval < n->value) {
n->left = remove(n->left, thisval);
}
else if(thisval > n->value) {
n->right = remove(n->right, thisval);
}
else {
if(n->left == nullptr || n->right == nullptr) {
Node *temp = n->left ? n->left : n->right;

if(temp == nullptr) {
temp = n;
n = nullptr;
} else {
*n = *temp;
}

free(temp);
}
else {
Node *temp = minValNode(n->right);
n->value = temp->value;
n->right = remove(n->right, temp->value);
}
}

if(n == nullptr) {
return n;
}

n->height = max(getHeight(n->left), getHeight(n->right));

int balance = getBalance(n);

// Left Left Case
if (balance > 1 && getBalance(n->left) >= 0)
return rightRotate(n);

// Left Right Case
if (balance > 1 && getBalance(n->left) < 0)
{
n->left = leftRotate(n->left);
return rightRotate(n);
}

// Right Right Case
if (balance < -1 && getBalance(n->right) <= 0)
return leftRotate(n);

// Right Left Case
if (balance < -1 && getBalance(n->right) > 0)
{
n->right = rightRotate(n->right);
return leftRotate(n);
}

return n;

}


main.cpp



#include "avl.h"

int main() {
AVL *avl = new AVL();
cout << "xd";
avl->insert(2); // seems like it doesn't work
cout << "xd"; // does not print

return 0;
}









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put on hold as off-topic by πάντα ῥεῖ, Zeta, 200_success, Martin York, Vogel612 43 mins ago


This question appears to be off-topic. The users who voted to close gave this specific reason:


  • "Code not implemented or not working as intended: Code Review is a community where programmers peer-review your working code to address issues such as security, maintainability, performance, and scalability. We require that the code be working correctly, to the best of the author's knowledge, before proceeding with a review." – πάντα ῥεῖ, Zeta, 200_success, Martin York, Vogel612

If this question can be reworded to fit the rules in the help center, please edit the question.
















  • $begingroup$
    Welcome to Code Review. I'm afraid this question does not match what this site is about. Code Review is about improving existing, working code. Code Review is not the site to ask for help in fixing your code. Once the code does what you want, we would love to help you do the same thing in a cleaner way! Please see our help center for more information.
    $endgroup$
    – Zeta
    47 mins ago










  • $begingroup$
    I don't see a single new call in your AVL. You're dereferencing the nullptr, which is undefined behaviour. I guess you want to call it in newNode.
    $endgroup$
    – Zeta
    45 mins ago


















-2












$begingroup$


If I compile and run program, there are no errors, but it does not work, nothing is printed after insert() and program ends. Debugger says it is segmentation fault. It seems like insert() method does not work.



avl.h



#ifndef AVL_H
#define AVL_H

#include <iostream>
using namespace std;

class AVL {

public:
struct Node {
int value;
int height;
Node* left;
Node* right;
};
Node* node;

AVL();
~AVL();
int getHeight(Node *tree);
Node *newNode(int val);
Node *rightRotate(Node *y);
Node *leftRotate(Node *x);
int getBalance(Node *b);
Node *insertVal(Node *node, int thisval);
void preorder(Node *n);
Node *minValNode(Node *minValNode);
Node *remove(Node *n, int thisval);
Node *insert(int val);

};
#endif // AVL_H


avl.cpp



#include "avl.h"

AVL::AVL() {
node = nullptr;
}

AVL::~AVL() {

}

AVL::Node* AVL::insert(int val) {
return insertVal(node, val);
}


int AVL::getHeight(Node *tree) {
if(tree == nullptr) {
return 0;
} else {
return tree->height;
}
}

AVL::Node* AVL::newNode(int val) {
node->value = val;
node->height = 1;
node->left = nullptr;
node->right = nullptr;
return node;
}

AVL::Node* AVL::rightRotate(Node *y) {
Node *x = y->left;
Node *T2 = x->right;

x->right = y;
y->left = T2;

x->height = max(getHeight(x->left), getHeight(x->right)) + 1;
y->height = max(getHeight(y->left), getHeight(y->right)) + 1;

return x;
}

AVL::Node* AVL::leftRotate(Node *x) {
Node *y = x->right;
Node *T2 = y->left;

x->right = T2;
y->left = x;

x->height = max(getHeight(x->left), getHeight(x->right)) + 1;
y->height = max(getHeight(y->left), getHeight(y->right)) + 1;

return y;
}

int AVL::getBalance(Node *b) {
if(b == nullptr) {
return 0;
} else {
return getHeight(b->left) - getHeight(b->right);
}
}

AVL::Node* AVL::insertVal(Node *node, int thisval) {
if(node == nullptr) {
return newNode(thisval);
}

if(thisval < node->value) {
node->left = insertVal(node, thisval);
}
else if(thisval > node->value) {
node->right = insertVal(node, thisval);
}
else {
return node;
}

node->height = max(getHeight(node->left), getHeight(node->right)) + 1;

int balance = getBalance(node);

if(balance > 1 && thisval < node->left->value) {
return rightRotate(node);
}
if(balance < -1 && thisval > node->right->value) {
return leftRotate(node);
}
if(balance > 1 && thisval > node->left->value) {
node->left = leftRotate(node->left);
return rightRotate(node);
}
if(balance < -1 && thisval > node->right->value) {
node->right = rightRotate(node->right);
return leftRotate(node);
}

return node;
}

void AVL::preorder(Node *n) {
if(n != nullptr) {
cout << n->value << ", ";
preorder(n->left);
preorder(n->right);
}
}

AVL::Node* AVL::minValNode(Node *minValNode) {
Node *current = minValNode;

while(current->left != nullptr) {
current = current->left;
}
return current;
}

AVL::Node* AVL::remove(Node *n, int thisval) {
if(n == nullptr) {
return n;
}

if(thisval < n->value) {
n->left = remove(n->left, thisval);
}
else if(thisval > n->value) {
n->right = remove(n->right, thisval);
}
else {
if(n->left == nullptr || n->right == nullptr) {
Node *temp = n->left ? n->left : n->right;

if(temp == nullptr) {
temp = n;
n = nullptr;
} else {
*n = *temp;
}

free(temp);
}
else {
Node *temp = minValNode(n->right);
n->value = temp->value;
n->right = remove(n->right, temp->value);
}
}

if(n == nullptr) {
return n;
}

n->height = max(getHeight(n->left), getHeight(n->right));

int balance = getBalance(n);

// Left Left Case
if (balance > 1 && getBalance(n->left) >= 0)
return rightRotate(n);

// Left Right Case
if (balance > 1 && getBalance(n->left) < 0)
{
n->left = leftRotate(n->left);
return rightRotate(n);
}

// Right Right Case
if (balance < -1 && getBalance(n->right) <= 0)
return leftRotate(n);

// Right Left Case
if (balance < -1 && getBalance(n->right) > 0)
{
n->right = rightRotate(n->right);
return leftRotate(n);
}

return n;

}


main.cpp



#include "avl.h"

int main() {
AVL *avl = new AVL();
cout << "xd";
avl->insert(2); // seems like it doesn't work
cout << "xd"; // does not print

return 0;
}









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maneel is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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put on hold as off-topic by πάντα ῥεῖ, Zeta, 200_success, Martin York, Vogel612 43 mins ago


This question appears to be off-topic. The users who voted to close gave this specific reason:


  • "Code not implemented or not working as intended: Code Review is a community where programmers peer-review your working code to address issues such as security, maintainability, performance, and scalability. We require that the code be working correctly, to the best of the author's knowledge, before proceeding with a review." – πάντα ῥεῖ, Zeta, 200_success, Martin York, Vogel612

If this question can be reworded to fit the rules in the help center, please edit the question.
















  • $begingroup$
    Welcome to Code Review. I'm afraid this question does not match what this site is about. Code Review is about improving existing, working code. Code Review is not the site to ask for help in fixing your code. Once the code does what you want, we would love to help you do the same thing in a cleaner way! Please see our help center for more information.
    $endgroup$
    – Zeta
    47 mins ago










  • $begingroup$
    I don't see a single new call in your AVL. You're dereferencing the nullptr, which is undefined behaviour. I guess you want to call it in newNode.
    $endgroup$
    – Zeta
    45 mins ago
















-2












-2








-2





$begingroup$


If I compile and run program, there are no errors, but it does not work, nothing is printed after insert() and program ends. Debugger says it is segmentation fault. It seems like insert() method does not work.



avl.h



#ifndef AVL_H
#define AVL_H

#include <iostream>
using namespace std;

class AVL {

public:
struct Node {
int value;
int height;
Node* left;
Node* right;
};
Node* node;

AVL();
~AVL();
int getHeight(Node *tree);
Node *newNode(int val);
Node *rightRotate(Node *y);
Node *leftRotate(Node *x);
int getBalance(Node *b);
Node *insertVal(Node *node, int thisval);
void preorder(Node *n);
Node *minValNode(Node *minValNode);
Node *remove(Node *n, int thisval);
Node *insert(int val);

};
#endif // AVL_H


avl.cpp



#include "avl.h"

AVL::AVL() {
node = nullptr;
}

AVL::~AVL() {

}

AVL::Node* AVL::insert(int val) {
return insertVal(node, val);
}


int AVL::getHeight(Node *tree) {
if(tree == nullptr) {
return 0;
} else {
return tree->height;
}
}

AVL::Node* AVL::newNode(int val) {
node->value = val;
node->height = 1;
node->left = nullptr;
node->right = nullptr;
return node;
}

AVL::Node* AVL::rightRotate(Node *y) {
Node *x = y->left;
Node *T2 = x->right;

x->right = y;
y->left = T2;

x->height = max(getHeight(x->left), getHeight(x->right)) + 1;
y->height = max(getHeight(y->left), getHeight(y->right)) + 1;

return x;
}

AVL::Node* AVL::leftRotate(Node *x) {
Node *y = x->right;
Node *T2 = y->left;

x->right = T2;
y->left = x;

x->height = max(getHeight(x->left), getHeight(x->right)) + 1;
y->height = max(getHeight(y->left), getHeight(y->right)) + 1;

return y;
}

int AVL::getBalance(Node *b) {
if(b == nullptr) {
return 0;
} else {
return getHeight(b->left) - getHeight(b->right);
}
}

AVL::Node* AVL::insertVal(Node *node, int thisval) {
if(node == nullptr) {
return newNode(thisval);
}

if(thisval < node->value) {
node->left = insertVal(node, thisval);
}
else if(thisval > node->value) {
node->right = insertVal(node, thisval);
}
else {
return node;
}

node->height = max(getHeight(node->left), getHeight(node->right)) + 1;

int balance = getBalance(node);

if(balance > 1 && thisval < node->left->value) {
return rightRotate(node);
}
if(balance < -1 && thisval > node->right->value) {
return leftRotate(node);
}
if(balance > 1 && thisval > node->left->value) {
node->left = leftRotate(node->left);
return rightRotate(node);
}
if(balance < -1 && thisval > node->right->value) {
node->right = rightRotate(node->right);
return leftRotate(node);
}

return node;
}

void AVL::preorder(Node *n) {
if(n != nullptr) {
cout << n->value << ", ";
preorder(n->left);
preorder(n->right);
}
}

AVL::Node* AVL::minValNode(Node *minValNode) {
Node *current = minValNode;

while(current->left != nullptr) {
current = current->left;
}
return current;
}

AVL::Node* AVL::remove(Node *n, int thisval) {
if(n == nullptr) {
return n;
}

if(thisval < n->value) {
n->left = remove(n->left, thisval);
}
else if(thisval > n->value) {
n->right = remove(n->right, thisval);
}
else {
if(n->left == nullptr || n->right == nullptr) {
Node *temp = n->left ? n->left : n->right;

if(temp == nullptr) {
temp = n;
n = nullptr;
} else {
*n = *temp;
}

free(temp);
}
else {
Node *temp = minValNode(n->right);
n->value = temp->value;
n->right = remove(n->right, temp->value);
}
}

if(n == nullptr) {
return n;
}

n->height = max(getHeight(n->left), getHeight(n->right));

int balance = getBalance(n);

// Left Left Case
if (balance > 1 && getBalance(n->left) >= 0)
return rightRotate(n);

// Left Right Case
if (balance > 1 && getBalance(n->left) < 0)
{
n->left = leftRotate(n->left);
return rightRotate(n);
}

// Right Right Case
if (balance < -1 && getBalance(n->right) <= 0)
return leftRotate(n);

// Right Left Case
if (balance < -1 && getBalance(n->right) > 0)
{
n->right = rightRotate(n->right);
return leftRotate(n);
}

return n;

}


main.cpp



#include "avl.h"

int main() {
AVL *avl = new AVL();
cout << "xd";
avl->insert(2); // seems like it doesn't work
cout << "xd"; // does not print

return 0;
}









share|improve this question









New contributor




maneel is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$




If I compile and run program, there are no errors, but it does not work, nothing is printed after insert() and program ends. Debugger says it is segmentation fault. It seems like insert() method does not work.



avl.h



#ifndef AVL_H
#define AVL_H

#include <iostream>
using namespace std;

class AVL {

public:
struct Node {
int value;
int height;
Node* left;
Node* right;
};
Node* node;

AVL();
~AVL();
int getHeight(Node *tree);
Node *newNode(int val);
Node *rightRotate(Node *y);
Node *leftRotate(Node *x);
int getBalance(Node *b);
Node *insertVal(Node *node, int thisval);
void preorder(Node *n);
Node *minValNode(Node *minValNode);
Node *remove(Node *n, int thisval);
Node *insert(int val);

};
#endif // AVL_H


avl.cpp



#include "avl.h"

AVL::AVL() {
node = nullptr;
}

AVL::~AVL() {

}

AVL::Node* AVL::insert(int val) {
return insertVal(node, val);
}


int AVL::getHeight(Node *tree) {
if(tree == nullptr) {
return 0;
} else {
return tree->height;
}
}

AVL::Node* AVL::newNode(int val) {
node->value = val;
node->height = 1;
node->left = nullptr;
node->right = nullptr;
return node;
}

AVL::Node* AVL::rightRotate(Node *y) {
Node *x = y->left;
Node *T2 = x->right;

x->right = y;
y->left = T2;

x->height = max(getHeight(x->left), getHeight(x->right)) + 1;
y->height = max(getHeight(y->left), getHeight(y->right)) + 1;

return x;
}

AVL::Node* AVL::leftRotate(Node *x) {
Node *y = x->right;
Node *T2 = y->left;

x->right = T2;
y->left = x;

x->height = max(getHeight(x->left), getHeight(x->right)) + 1;
y->height = max(getHeight(y->left), getHeight(y->right)) + 1;

return y;
}

int AVL::getBalance(Node *b) {
if(b == nullptr) {
return 0;
} else {
return getHeight(b->left) - getHeight(b->right);
}
}

AVL::Node* AVL::insertVal(Node *node, int thisval) {
if(node == nullptr) {
return newNode(thisval);
}

if(thisval < node->value) {
node->left = insertVal(node, thisval);
}
else if(thisval > node->value) {
node->right = insertVal(node, thisval);
}
else {
return node;
}

node->height = max(getHeight(node->left), getHeight(node->right)) + 1;

int balance = getBalance(node);

if(balance > 1 && thisval < node->left->value) {
return rightRotate(node);
}
if(balance < -1 && thisval > node->right->value) {
return leftRotate(node);
}
if(balance > 1 && thisval > node->left->value) {
node->left = leftRotate(node->left);
return rightRotate(node);
}
if(balance < -1 && thisval > node->right->value) {
node->right = rightRotate(node->right);
return leftRotate(node);
}

return node;
}

void AVL::preorder(Node *n) {
if(n != nullptr) {
cout << n->value << ", ";
preorder(n->left);
preorder(n->right);
}
}

AVL::Node* AVL::minValNode(Node *minValNode) {
Node *current = minValNode;

while(current->left != nullptr) {
current = current->left;
}
return current;
}

AVL::Node* AVL::remove(Node *n, int thisval) {
if(n == nullptr) {
return n;
}

if(thisval < n->value) {
n->left = remove(n->left, thisval);
}
else if(thisval > n->value) {
n->right = remove(n->right, thisval);
}
else {
if(n->left == nullptr || n->right == nullptr) {
Node *temp = n->left ? n->left : n->right;

if(temp == nullptr) {
temp = n;
n = nullptr;
} else {
*n = *temp;
}

free(temp);
}
else {
Node *temp = minValNode(n->right);
n->value = temp->value;
n->right = remove(n->right, temp->value);
}
}

if(n == nullptr) {
return n;
}

n->height = max(getHeight(n->left), getHeight(n->right));

int balance = getBalance(n);

// Left Left Case
if (balance > 1 && getBalance(n->left) >= 0)
return rightRotate(n);

// Left Right Case
if (balance > 1 && getBalance(n->left) < 0)
{
n->left = leftRotate(n->left);
return rightRotate(n);
}

// Right Right Case
if (balance < -1 && getBalance(n->right) <= 0)
return leftRotate(n);

// Right Left Case
if (balance < -1 && getBalance(n->right) > 0)
{
n->right = rightRotate(n->right);
return leftRotate(n);
}

return n;

}


main.cpp



#include "avl.h"

int main() {
AVL *avl = new AVL();
cout << "xd";
avl->insert(2); // seems like it doesn't work
cout << "xd"; // does not print

return 0;
}






c++ tree






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New contributor




maneel is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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share|improve this question




share|improve this question








edited 49 mins ago









Benjamin Kuykendall

37117




37117






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asked 55 mins ago









maneelmaneel

11




11




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New contributor





maneel is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






maneel is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.




put on hold as off-topic by πάντα ῥεῖ, Zeta, 200_success, Martin York, Vogel612 43 mins ago


This question appears to be off-topic. The users who voted to close gave this specific reason:


  • "Code not implemented or not working as intended: Code Review is a community where programmers peer-review your working code to address issues such as security, maintainability, performance, and scalability. We require that the code be working correctly, to the best of the author's knowledge, before proceeding with a review." – πάντα ῥεῖ, Zeta, 200_success, Martin York, Vogel612

If this question can be reworded to fit the rules in the help center, please edit the question.







put on hold as off-topic by πάντα ῥεῖ, Zeta, 200_success, Martin York, Vogel612 43 mins ago


This question appears to be off-topic. The users who voted to close gave this specific reason:


  • "Code not implemented or not working as intended: Code Review is a community where programmers peer-review your working code to address issues such as security, maintainability, performance, and scalability. We require that the code be working correctly, to the best of the author's knowledge, before proceeding with a review." – πάντα ῥεῖ, Zeta, 200_success, Martin York, Vogel612

If this question can be reworded to fit the rules in the help center, please edit the question.












  • $begingroup$
    Welcome to Code Review. I'm afraid this question does not match what this site is about. Code Review is about improving existing, working code. Code Review is not the site to ask for help in fixing your code. Once the code does what you want, we would love to help you do the same thing in a cleaner way! Please see our help center for more information.
    $endgroup$
    – Zeta
    47 mins ago










  • $begingroup$
    I don't see a single new call in your AVL. You're dereferencing the nullptr, which is undefined behaviour. I guess you want to call it in newNode.
    $endgroup$
    – Zeta
    45 mins ago




















  • $begingroup$
    Welcome to Code Review. I'm afraid this question does not match what this site is about. Code Review is about improving existing, working code. Code Review is not the site to ask for help in fixing your code. Once the code does what you want, we would love to help you do the same thing in a cleaner way! Please see our help center for more information.
    $endgroup$
    – Zeta
    47 mins ago










  • $begingroup$
    I don't see a single new call in your AVL. You're dereferencing the nullptr, which is undefined behaviour. I guess you want to call it in newNode.
    $endgroup$
    – Zeta
    45 mins ago


















$begingroup$
Welcome to Code Review. I'm afraid this question does not match what this site is about. Code Review is about improving existing, working code. Code Review is not the site to ask for help in fixing your code. Once the code does what you want, we would love to help you do the same thing in a cleaner way! Please see our help center for more information.
$endgroup$
– Zeta
47 mins ago




$begingroup$
Welcome to Code Review. I'm afraid this question does not match what this site is about. Code Review is about improving existing, working code. Code Review is not the site to ask for help in fixing your code. Once the code does what you want, we would love to help you do the same thing in a cleaner way! Please see our help center for more information.
$endgroup$
– Zeta
47 mins ago












$begingroup$
I don't see a single new call in your AVL. You're dereferencing the nullptr, which is undefined behaviour. I guess you want to call it in newNode.
$endgroup$
– Zeta
45 mins ago






$begingroup$
I don't see a single new call in your AVL. You're dereferencing the nullptr, which is undefined behaviour. I guess you want to call it in newNode.
$endgroup$
– Zeta
45 mins ago












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