Stealing a Soul Seizer












12















I was in control of a Soul Seizer that I cast. An Act of Treason, which states "gain control of target creature until end of turn", was used to take my Soul Seizer from me. My opponent then attacked and damaged me with it, chose to transform it, and then took one of my other creatures, and the Seizer became an enchantment. What happens here? Does it return to me immediately because it's no longer a creature and the effect granting control targeted a creature. Does it remain where it's at (in my opponents control) permanently because it became something else in his possession. Or does it return to me when the effect ends even though it's no longer a creature.



I believe it comes back because the effect ends, but my opponent felt he should keep it because it became something else while under his possession. I couldn't find an answer and I would be curious to know the specific rulings. (I let him keep it because it didn't matter and I defeated him anyway)










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    12















    I was in control of a Soul Seizer that I cast. An Act of Treason, which states "gain control of target creature until end of turn", was used to take my Soul Seizer from me. My opponent then attacked and damaged me with it, chose to transform it, and then took one of my other creatures, and the Seizer became an enchantment. What happens here? Does it return to me immediately because it's no longer a creature and the effect granting control targeted a creature. Does it remain where it's at (in my opponents control) permanently because it became something else in his possession. Or does it return to me when the effect ends even though it's no longer a creature.



    I believe it comes back because the effect ends, but my opponent felt he should keep it because it became something else while under his possession. I couldn't find an answer and I would be curious to know the specific rulings. (I let him keep it because it didn't matter and I defeated him anyway)










    share|improve this question



























      12












      12








      12








      I was in control of a Soul Seizer that I cast. An Act of Treason, which states "gain control of target creature until end of turn", was used to take my Soul Seizer from me. My opponent then attacked and damaged me with it, chose to transform it, and then took one of my other creatures, and the Seizer became an enchantment. What happens here? Does it return to me immediately because it's no longer a creature and the effect granting control targeted a creature. Does it remain where it's at (in my opponents control) permanently because it became something else in his possession. Or does it return to me when the effect ends even though it's no longer a creature.



      I believe it comes back because the effect ends, but my opponent felt he should keep it because it became something else while under his possession. I couldn't find an answer and I would be curious to know the specific rulings. (I let him keep it because it didn't matter and I defeated him anyway)










      share|improve this question
















      I was in control of a Soul Seizer that I cast. An Act of Treason, which states "gain control of target creature until end of turn", was used to take my Soul Seizer from me. My opponent then attacked and damaged me with it, chose to transform it, and then took one of my other creatures, and the Seizer became an enchantment. What happens here? Does it return to me immediately because it's no longer a creature and the effect granting control targeted a creature. Does it remain where it's at (in my opponents control) permanently because it became something else in his possession. Or does it return to me when the effect ends even though it's no longer a creature.



      I believe it comes back because the effect ends, but my opponent felt he should keep it because it became something else while under his possession. I couldn't find an answer and I would be curious to know the specific rulings. (I let him keep it because it didn't matter and I defeated him anyway)







      magic-the-gathering






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      edited Jan 4 at 19:23









      Zags

      5,46921556




      5,46921556










      asked Jan 3 at 21:36









      Ryan BrooksRyan Brooks

      634




      634






















          2 Answers
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          7














          The Soul Seizer remains an enchantment, but you regain control of it (at the end of the turn). Nothing in the rules about the transform ability says it becomes a different permanent, even though it changes types.




          701.27. Transform



          701.27a To transform a permanent, turn it over so that its other face is up. Only permanents represented by double-faced cards can transform. (See rule 711, “Double-Faced Cards.”)




          Since it now enchants one of your own creatures, it's effectively useless. However, you can't use it anymore on your opponent's creatures, so it's definitely a smart move from your opponent. Just not that smart ...






          share|improve this answer

































            2














            The game only checks if the target is valid when the spell is cast, and again when the spell resolves. If those checks are satisfied, then then Act of Treason creates a continuous effect that changes control of the object, no matter what it happens to be. The continuous effect still works even if the object no longer matches the criteria of that allowed the object to be targeted initially.



            Enchant Thing, Equip Thing and Fortify Thing are different. If the object no longer matches the quality, the Aura/Equipment/Fortification falls off.






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              2 Answers
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              active

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              2 Answers
              2






              active

              oldest

              votes









              active

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              votes






              active

              oldest

              votes









              7














              The Soul Seizer remains an enchantment, but you regain control of it (at the end of the turn). Nothing in the rules about the transform ability says it becomes a different permanent, even though it changes types.




              701.27. Transform



              701.27a To transform a permanent, turn it over so that its other face is up. Only permanents represented by double-faced cards can transform. (See rule 711, “Double-Faced Cards.”)




              Since it now enchants one of your own creatures, it's effectively useless. However, you can't use it anymore on your opponent's creatures, so it's definitely a smart move from your opponent. Just not that smart ...






              share|improve this answer






























                7














                The Soul Seizer remains an enchantment, but you regain control of it (at the end of the turn). Nothing in the rules about the transform ability says it becomes a different permanent, even though it changes types.




                701.27. Transform



                701.27a To transform a permanent, turn it over so that its other face is up. Only permanents represented by double-faced cards can transform. (See rule 711, “Double-Faced Cards.”)




                Since it now enchants one of your own creatures, it's effectively useless. However, you can't use it anymore on your opponent's creatures, so it's definitely a smart move from your opponent. Just not that smart ...






                share|improve this answer




























                  7












                  7








                  7







                  The Soul Seizer remains an enchantment, but you regain control of it (at the end of the turn). Nothing in the rules about the transform ability says it becomes a different permanent, even though it changes types.




                  701.27. Transform



                  701.27a To transform a permanent, turn it over so that its other face is up. Only permanents represented by double-faced cards can transform. (See rule 711, “Double-Faced Cards.”)




                  Since it now enchants one of your own creatures, it's effectively useless. However, you can't use it anymore on your opponent's creatures, so it's definitely a smart move from your opponent. Just not that smart ...






                  share|improve this answer















                  The Soul Seizer remains an enchantment, but you regain control of it (at the end of the turn). Nothing in the rules about the transform ability says it becomes a different permanent, even though it changes types.




                  701.27. Transform



                  701.27a To transform a permanent, turn it over so that its other face is up. Only permanents represented by double-faced cards can transform. (See rule 711, “Double-Faced Cards.”)




                  Since it now enchants one of your own creatures, it's effectively useless. However, you can't use it anymore on your opponent's creatures, so it's definitely a smart move from your opponent. Just not that smart ...







                  share|improve this answer














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                  edited Jan 3 at 21:50

























                  answered Jan 3 at 21:40









                  GlorfindelGlorfindel

                  3,96611134




                  3,96611134























                      2














                      The game only checks if the target is valid when the spell is cast, and again when the spell resolves. If those checks are satisfied, then then Act of Treason creates a continuous effect that changes control of the object, no matter what it happens to be. The continuous effect still works even if the object no longer matches the criteria of that allowed the object to be targeted initially.



                      Enchant Thing, Equip Thing and Fortify Thing are different. If the object no longer matches the quality, the Aura/Equipment/Fortification falls off.






                      share|improve this answer




























                        2














                        The game only checks if the target is valid when the spell is cast, and again when the spell resolves. If those checks are satisfied, then then Act of Treason creates a continuous effect that changes control of the object, no matter what it happens to be. The continuous effect still works even if the object no longer matches the criteria of that allowed the object to be targeted initially.



                        Enchant Thing, Equip Thing and Fortify Thing are different. If the object no longer matches the quality, the Aura/Equipment/Fortification falls off.






                        share|improve this answer


























                          2












                          2








                          2







                          The game only checks if the target is valid when the spell is cast, and again when the spell resolves. If those checks are satisfied, then then Act of Treason creates a continuous effect that changes control of the object, no matter what it happens to be. The continuous effect still works even if the object no longer matches the criteria of that allowed the object to be targeted initially.



                          Enchant Thing, Equip Thing and Fortify Thing are different. If the object no longer matches the quality, the Aura/Equipment/Fortification falls off.






                          share|improve this answer













                          The game only checks if the target is valid when the spell is cast, and again when the spell resolves. If those checks are satisfied, then then Act of Treason creates a continuous effect that changes control of the object, no matter what it happens to be. The continuous effect still works even if the object no longer matches the criteria of that allowed the object to be targeted initially.



                          Enchant Thing, Equip Thing and Fortify Thing are different. If the object no longer matches the quality, the Aura/Equipment/Fortification falls off.







                          share|improve this answer












                          share|improve this answer



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                          answered Jan 4 at 2:34









                          ikegamiikegami

                          40k363135




                          40k363135






























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